• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Interface & Usage v
« Previous 1 … 11 12 13 14 15 … 32 Next »
'Snap image' mode -temporary hide

 
  • 0 Vote(s) - 0 Average
'Snap image' mode -temporary hide

Radi
Offline

Member

Posts: 99
Threads: 4
Joined: Aug 2014
#3
08-19-2014, 01:03 AM (This post was last modified: 08-19-2014, 01:05 AM by Radi.)
Thanks for reply oort. AutoUV is good but can be better. For example I created a simple mesh and painted it using colors from palette. Then I applied autoUV>projecton normal>and now "create texture" (with draw faces) so this produce a ready to go texture.
However, near edges on mesh I see texture background and I must manually move almost each vertex on UV window little inside drawed faces, even on 2048x2048 texture this is visible. I hope wings developers can do something about that. :-)

2- snap image is great for quick UV mapping, but sometimes I really miss option to temporary hide snapped image, exiting from this mode and open it again makes more work only (again move, scale image etc). But probably I must live with it. . . Cheers .
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
'Snap image' mode -temporary hide - by Radi - 08-17-2014, 12:43 PM
RE: 'Snap image' mode -temporary hide - by oort - 08-17-2014, 05:44 PM
RE: 'Snap image' mode -temporary hide - by Radi - 08-19-2014, 01:03 AM
RE: 'Snap image' mode -temporary hide - by Nova - 08-19-2014, 09:48 PM
RE: 'Snap image' mode -temporary hide - by tkbd - 09-29-2016, 11:23 AM
RE: 'Snap image' mode -temporary hide - by micheus - 09-29-2016, 01:16 PM
RE: 'Snap image' mode -temporary hide - by dgud - 09-29-2016, 06:53 PM
RE: 'Snap image' mode -temporary hide - by tkbd - 09-30-2016, 12:01 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode