Thanks williamsimon.
This is my new one:
![[Image: FlorVitoriaRegia-wire.jpg]](https://s25.postimg.cc/4e2qyhlej/FlorVitoriaRegia-wire.jpg)
The petals were built using Absolute Command->Rotate [RMB]
![[Image: rocks.png]](https://s25.postimg.cc/iddozjvrv/rocks.png)
I made one rock and after select a 20% random of faces I extracted them and apply Deform->Crumple to create the small rocks.
It was not applied subdivision to the exported rocks. In the Kerkythea I created three procedural materials (with procedural bump map applied to get some details). Also, I used the instance tool to replicate them in the ground.
![[Image: rocks-render.jpg]](https://s25.postimg.cc/bfr19ttaz/rocks-render.jpg)
Rendered with Kerkythea 2008 Echo Boost 64bits
Full render and details click on image to see it in my deviantArt.
This is my new one:
![[Image: FlorVitoriaRegia-wire.jpg]](https://s25.postimg.cc/4e2qyhlej/FlorVitoriaRegia-wire.jpg)
The petals were built using Absolute Command->Rotate [RMB]
![[Image: rocks.png]](https://s25.postimg.cc/iddozjvrv/rocks.png)
I made one rock and after select a 20% random of faces I extracted them and apply Deform->Crumple to create the small rocks.
It was not applied subdivision to the exported rocks. In the Kerkythea I created three procedural materials (with procedural bump map applied to get some details). Also, I used the instance tool to replicate them in the ground.
![[Image: rocks-render.jpg]](https://s25.postimg.cc/bfr19ttaz/rocks-render.jpg)
Rendered with Kerkythea 2008 Echo Boost 64bitsFull render and details click on image to see it in my deviantArt.
@MicheusVieira
@MicheusVieira
Micheuss
micheus4wings3d