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Wings 3D Development Forum Wings 3D Design & Development v
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Make a 3D text by CJK characters.(experiment)

 
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Make a 3D text by CJK characters.(experiment)

tkbd
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Senior Member

Posts: 451
Threads: 115
Joined: Nov 2012
#1
12-06-2014, 12:15 PM
Hello.
Recently, I experimented that try to modify a wpc_tt.erl.
To use non-latin(CJK) glyphs in 3D Text Object.
So,I fumbled about trying to remove the 256 glyph Limit in the code.
For now, one of the goal has been achieved.
ScreenShot is following.

[Image: th_wings_round_mplus_zps49414501.png]
[Image: th_wngs_dfkanteiryu_zps446bb70a.png]
[Image: th_wings_ttf_unicode_zpsafe742cb.png]
[Image: th_wings_ttf_jpn_zpsf5f69371.png]

Currently, there is only one way for input the CJK text in the text field.
It is the way to change the string stored in the setting of Preference.txt,beforehand.
Quote: {{wpc_tt,text},"CJK text is Here"}.

Other way...
PlanA : CJK text input by other text Input Method Engine.
PlanB : Copy & paste from clipboard.
PlanC : Load an external txt file,and update to text form by the containts.
PlanD : Change text form through by Erlang Shell

Hum...Several technical walls currently confronted Sad
At any rate,I need to test whether there are adverse effects due to remove the limit of the glyph.

If there is anyone interested in this, I will tell the changes lines, etc..
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Messages In This Thread
Make a 3D text by CJK characters.(experiment) - by tkbd - 12-06-2014, 12:15 PM
RE: Make a 3D text by CJK characters.(experiment) - by dgud - 12-08-2014, 11:50 AM
RE: Make a 3D text by CJK characters.(experiment) - by tkbd - 12-09-2014, 10:11 AM

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