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Wings 3D Development Forum Wings 3D Interface & Usage v
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UV Mapping - How to use multiples materials and images for one object

 
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UV Mapping - How to use multiples materials and images for one object

ggaliens
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Erlang Hacker
Posts: 954
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Joined: Nov 2012
#5
01-12-2015, 04:00 PM
Was thinking about an easy way to say "back up" materials into stored selections (named) ... but I think maybe the material definition itself can't fit into a stored selection.

Might be better for someone to enhance AutoUV so it could reset materials when it is done ... but that too might be a tall order. That material AUV may be needed to make the image "stick" ?
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Messages In This Thread
UV Mapping - How to use multiples materials and images for one object - by micheus - 01-11-2015, 01:43 PM
RE: UV Mapping - How to use multiples materials and images for one object - by Nova - 01-12-2015, 07:57 AM
RE: UV Mapping - How to use multiples materials and images for one object - by micheus - 01-12-2015, 10:19 AM
RE: UV Mapping - How to use multiples materials and images for one object - by Nova - 01-12-2015, 02:25 PM
RE: UV Mapping - How to use multiples materials and images for one object - by micheus - 01-12-2015, 04:02 PM
RE: UV Mapping - How to use multiples materials and images for one object - by ggaliens - 01-12-2015, 04:00 PM
RE: UV Mapping - How to use multiples materials and images for one object - by ggaliens - 01-12-2015, 06:35 PM
RE: UV Mapping - How to use multiples materials and images for one object - by micheus - 01-12-2015, 07:22 PM
RE: UV Mapping - How to use multiples materials and images for one object - by ggaliens - 01-13-2015, 12:08 AM
RE: UV Mapping - How to use multiples materials and images for one object - by Nova - 01-13-2015, 09:15 AM

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