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Wings 3D Development Forum Wings 3D Bug Reports v
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Transparent textures [SOLVED]

 
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Transparent textures [SOLVED]

Ramjet
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Junior Member

Posts: 37
Threads: 9
Joined: Nov 2012
#8
11-12-2012, 10:30 PM
Hi Micheus,

I try your solution, and it works fine along all my process (ie: until the transparent object is half visible and transparent in my scenery game).

Just have some difficulties to set correctly the value of the alpha channel and to understand that I must set directly in the export options a Targa File as Default texture file type.

So after, I get my 3ds file with and an external Targa texture file with an alpha channel.

Then converting, 3ds to X file, put the object in the scenery and binding the external tga texture to the .X file was easy as usual.

As a newbie in Wings 3D, I still have a lot of subtleties to experiment, understand and use!

Now I know how to make any type of transparencies of any colour.

So thanks a lot!
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Messages In This Thread
Transparent textures [SOLVED] - by Nova - 11-11-2012, 12:09 AM
RE: Transparent textures - by micheus - 11-11-2012, 03:24 PM
RE: Transparent textures - by Nova - 11-11-2012, 05:07 PM
RE: Transparent textures - by micheus - 11-12-2012, 10:39 AM
RE: Transparent textures - by Nova - 11-12-2012, 12:06 PM
RE: Transparent textures - by Ramjet - 11-12-2012, 01:19 PM
RE: Transparent textures - by micheus - 11-12-2012, 02:47 PM
RE: Transparent textures - by Ramjet - 11-12-2012, 10:30 PM

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