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Wings 3D Development Forum Wings 3D Interface & Usage v
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moving the ground (origin of axes)

 
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moving the ground (origin of axes)

Radi
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Posts: 99
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Joined: Aug 2014
#4
04-22-2016, 01:29 PM (This post was last modified: 04-22-2016, 01:30 PM by Radi.)
Use blender camera in preferences, Its the best one. I use it and holding SHIFT and middle mouse button will move your camera around (no need to change model Y-axis position)
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Messages In This Thread
moving the ground (origin of axes) - by JulesJH - 03-16-2016, 09:29 PM
RE: moving the ground (origin of axes) - by amfitrione - 03-16-2016, 10:05 PM
RE: moving the ground (origin of axes) - by micheus - 03-16-2016, 11:11 PM
RE: moving the ground (origin of axes) - by Radi - 04-22-2016, 01:29 PM

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