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Wings 3D Development Forum Wings 3D Bug Reports v
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[fixed] Performance

 
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[fixed] Performance

dgud
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Grumpy Dev
Posts: 692
Threads: 37
Joined: Nov 2012
#5
04-29-2016, 05:51 AM
Micheus you that have development tools available, can use observerConfusedtart() to see where the memory
is being used (or lost). The second tab (and the third) displays a memory usage TAB.

Not everything is displayed there, some is allocated in OpenGL and in wxWidgets,
but it could help pinpoint the problem. Though using it stresses the gui even more though.
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Messages In This Thread
[fixed] Performance - by Marcin Maćkowiak - 04-28-2016, 07:23 AM
RE: Performance - by cyseal - 04-28-2016, 09:50 AM
RE: Performance - by dgud - 04-28-2016, 02:19 PM
RE: Performance - by micheus - 04-28-2016, 05:05 PM
RE: Performance - by dgud - 04-29-2016, 05:51 AM
RE: Performance - by Marcin Maćkowiak - 04-29-2016, 07:35 AM
RE: Performance - by micheus - 04-29-2016, 12:08 PM
RE: Performance - by dgud - 04-30-2016, 06:09 AM
RE: Performance - by micheus - 04-30-2016, 02:17 PM
RE: Performance - by dgud - 05-01-2016, 11:35 AM
RE: Performance - by dgud - 05-02-2016, 07:59 AM
RE: Performance - by Marcin Maćkowiak - 05-04-2016, 07:32 AM
RE: Performance - by Marcin Maćkowiak - 05-05-2016, 12:02 PM
RE: Performance - by micheus - 05-05-2016, 12:51 PM
RE: Performance - by Marcin Maćkowiak - 05-05-2016, 01:19 PM

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