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Wings 3D Development Forum Wings 3D Interface & Usage How To v
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Boolean command usage (2.2.1)

 
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Boolean command usage (2.2.1)

tkbd
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Posts: 451
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#1
12-09-2018, 07:07 AM (This post was last modified: 01-30-2019, 09:44 AM by tkbd.)
I checked this new command on Wings3D v2.2.1.
[Image: pGsPMaW.png]

Other interesting things about this command...
If you union two objects whose normal is inverted, the parts touched by the objects are engraved as edges on each object.Biggrin


(Edit:2019-1-30)
Coplaner is a failed case even with Boolean operation in other 3D softwares too. (See Overlapping Surface Area)
Troubleshoot_boolean_operations (Rhinoceros3D Help)
oort
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#2
01-26-2019, 02:29 AM (This post was last modified: 01-26-2019, 02:30 AM by oort.)
tkbd,
Thanks for creating and posting the very helpful document.

oort
tkbd
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Posts: 451
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Joined: Nov 2012
#3
01-30-2019, 09:33 AM
Sure!
Boolean is very convenient,it's recommended.Wink
Agent-0013
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#4
09-18-2019, 04:18 AM
I'm a bit late concerning this. I recently downloaded and installed 2.2.4, and the first new feature I discovered is the Boolean Test in the menu. Tried it and was happy to see it working;... somewhat. I have Bryce 7.1 (the first program I learned about Boolean operations in) and Blender 2.8 (Which seems to have the most advanced Boolean Operations system I've seen thus far. I hope this gets more advanced over time.

Thanks for providing the mini-tutorial. I hope to see even more indepth tutorials in the future.
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