• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Gallery v
1 2 3 4 5 … 17 Next »
Playing with Wings3D for fun (Micheus)

 
  • 8 Vote(s) - 4.25 Average
Playing with Wings3D for fun (Micheus)

Pages (25): « Previous 1 … 18 19 20 21 22 … 25 Next »
Jump to page 
oort
Offline

3D Obsessed

Posts: 1,184
Threads: 69
Joined: Nov 2012
#191
06-01-2019, 03:43 PM
Micheus,
Looks great/real... Smile

oort
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#192
06-18-2019, 02:00 AM (This post was last modified: 06-18-2019, 04:16 PM by micheus.)
That is another translation of an abstract object created by Luxxeon 3D. He created the video tutorial for 3dsmax and Blender.

As it was a interesting object I tried to create it using Wings3D which required a couple of workarounds. Smile

A description is available via Subtitles/Closed caption button on the player (so, best seen at YouTube homepage):
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#193
07-21-2019, 04:54 AM
I was looking to some old works and I ended up by working in the PBR material for this old-style Hair Drier:
[Image: hair-dryer-pbr.png]

[Image: hair-dryer-wire.png]
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#194
09-23-2019, 08:50 PM
Now I revisited the Snail I made in 2010 by improving the material and textures.
[Image: snail-wire.png][Image: snail-normal.png] [Image: snail-pbr.png]

But, it really looks awesome in Sketchfab when I added the SSS to it. Smile


Snail by micheus on Sketchfab
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#195
02-14-2020, 08:59 PM (This post was last modified: 02-16-2020, 07:47 AM by micheus.)
I've seen some tutorials about how to build a wrought iron basket and all of them are based on curves.
As Wings3D doesn't have support to curves I challenge myself about how to build it but avoiding to use Sweep command which allow us to construct twisted meshes like this, but it's not so predictable as we need for this case. Here is the result:

[Image: wrought-iron-basket-details.png]

[Image: wrought-iron-basket-views.png]

[Image: Wall-wrougth-iron-basket-det2.png]

[Image: Wall-wrought-iron-basket.png]
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
nigec
Offline

Member

Posts: 126
Threads: 24
Joined: Jun 2016
#196
02-15-2020, 11:55 AM
funny enough I was watching a Sketchup tutorial about doing something similar, its Sketchup's equivalent to sweep isn't reliable either.. I have the pipe work on R2 to do.
their solution was something similar to your curve plugin and populate the curve with the profile shape then connect them together



nice work Smile
My Gallery
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#197
02-15-2020, 08:32 PM
Yeah, I watched that one too.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#198
04-03-2020, 12:37 AM
I've been doing some personal projects to use in my apartment someday. Smile



There is no textures here - only material colors (except by the floor, of course). Rendered in Kerkythea.


Here is a version of a sofa (it's more like a sketch), which I'm still working on it and this one I should to apply some textures.


Minimal mesh needed to apply smooth and get a good result:
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#199
04-06-2020, 03:19 PM (This post was last modified: 04-06-2020, 03:20 PM by micheus.)
Sofa updated.
Changed the wood style (now rounded), textured and painted in Substance Painter (render image is from SP screenshot)

[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
nigec
Offline

Member

Posts: 126
Threads: 24
Joined: Jun 2016
#200
04-07-2020, 08:48 AM
looking good.
I'm accident prone so the handles on the smaller doors worry me, they look a bit close to the edge and I could see me hitting my head on them
great sofa Smile
My Gallery
« Next Oldest | Next Newest »

Users browsing this thread: 2 Guest(s)

Pages (25): « Previous 1 … 18 19 20 21 22 … 25 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode