• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Programming v
1 2 3 4 Next »
Export to a temp .obj and import from temp .obj

 
  • 0 Vote(s) - 0 Average
Export to a temp .obj and import from temp .obj

Pages (2): 1 2 Next »
morikan
Offline

Junior Member

Posts: 9
Threads: 2
Joined: Jan 2021
#1
01-17-2021, 04:07 AM
Hi

I do not know anything about Erlang. I am wondering how hard it would be to implement a simple plugin that would let me implement exporting to a temp.obj and importing from temp.obj

I want this so that I can exchange files between other apps and Wings quickly.

thanks
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,676
Threads: 183
Joined: Jun 2012
#2
01-17-2021, 12:47 PM
Welcome morikan

Are you talking about this plugin written to others app?

https://github.com/heimlich1024/OD_CopyPasteExternal
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
morikan
Offline

Junior Member

Posts: 9
Threads: 2
Joined: Jan 2021
#3
01-17-2021, 05:22 PM (This post was last modified: 01-17-2021, 05:23 PM by morikan.)
I guess something similar like that. Just a simple exporting a temp.obj somewhere and importing from the same location when needed. I love to use Wings3D as my goto modeler for some stuff.
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,676
Threads: 183
Joined: Jun 2012
#4
01-18-2021, 03:10 AM
I've been following that project, but since no one has asked for something like that I didn't thought about try a plugin for it.

Just when I was picking the link show it to you I noticed someone asked for a version for Wings3D a week ago. I thought it would be you. Smile

Anyway, if you are working in a specific version there is no problem.
I'm going to think about that one because it has already a lot of other software supported.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,676
Threads: 183
Joined: Jun 2012
#5
01-18-2021, 11:47 AM
Humm. Sorry, I read too fast your post. I thought you were about to write a code for that.

I'm looking for a code to that plugin.

To speed up your process, by now, you could to assign a hotkey to export obj option.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
morikan
Offline

Junior Member

Posts: 9
Threads: 2
Joined: Jan 2021
#6
01-18-2021, 04:36 PM
Hi,

I am just interested in a way to export and import temp.obj to system's temp folder. I do not know anything about Erlang, but if it is easy enough I am willing to put sometime in it.

In theory it would be nice to be able to have something like Zbrush GOZ plugins. That one can replace and update the existing mesh data in those applications. So it is more transparent.
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,676
Threads: 183
Joined: Jun 2012
#7
01-19-2021, 06:40 PM (This post was last modified: 01-19-2021, 06:40 PM by micheus.)
morikan Wrote:In theory it would be nice to be able to have something like Zbrush GOZ plugins. That one can replace and update the existing mesh data in those applications. So it is more transparent.
Do you know there are others apps using this approach?

I'm asking because otherwise it doesn't worth to spend time on it.
The one I pointed at least has a lot of app able to use it.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
morikan
Offline

Junior Member

Posts: 9
Threads: 2
Joined: Jan 2021
#8
01-20-2021, 01:10 AM (This post was last modified: 01-20-2021, 01:12 AM by morikan.)
GoZ has been implemented in Blender, Maya, Modo etc.

https://github.com/JoseConseco/GoB

I was looking for a quick way to export and import stuff ina temporary way, mostly to use it with Modo, Blender or Houdini since they all support Python.

If you are really wanting to implement it such that it can be used in multiple apps, I guess the addon you mentioned is the best option given it seems to support many more.

I personally would to love to have a solid integration with other apps, since I believe that Wings3D is still is a strong modeling app and im some areas it is better than Blender when it comes to modeling, although Blender has really good modeling tools. That kind of integration seems to be alot of work. For instance a live connection between Blender and Wings would be prett neat.
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,676
Threads: 183
Joined: Jun 2012
#9
01-22-2021, 08:11 PM
Quote:If you are really wanting to implement it such that it can be used in multiple apps, I guess the addon you mentioned is the best option given it seems to support many more.
I started to implement the plugin, but I'm still having problem with the UV data. Only the mesh is read and built.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
morikan
Offline

Junior Member

Posts: 9
Threads: 2
Joined: Jan 2021
#10
01-22-2021, 11:40 PM
That sounds great. Thanks for going ahead with it. Let me know if you need testing.
« Next Oldest | Next Newest »

Users browsing this thread: 2 Guest(s)

Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode