04-05-2021, 07:36 PM 
	
	
	
		In the auto-UV tool, when I select "Project normal" it projects based on the combined normals of all the faces (I think).  If I select one of the faces that seems to be ignored. How can I choose a different normal? 
Ideally I want to project on the Z access.
The camera projection sort of does this, but it uses perspective, which I don't want.
	
	
	
Ideally I want to project on the Z access.
The camera projection sort of does this, but it uses perspective, which I don't want.
	
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 Micheuss   
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