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Wings 3D Development Forum Wings 3D Interface & Usage v
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Wings3D as a command line renderer.

 
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Wings3D as a command line renderer.

Bram
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Posts: 13
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Joined: Jan 2021
#1
12-30-2022, 08:40 PM
So, if a have, say a 1000 obj files, would it be possible to use Wings3D to make screenshots of the models (wireframe edges + faces) using the command line?

So launch Wings3D, set up the camera pos, coi, fov, (maybe edge colour) and have it import an OBJ and make an image?

I am looking to just replicate the editor view, but automate it from the command line.

Thanks.
micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,676
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Joined: Jun 2012
#2
01-01-2023, 02:38 PM
Hi Bram

1000 files?! That is a lot!

There is an convert_script at Wings3D install folder that can convert files in batch mode, but for screenshots a plugin would need to be written.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
Bram
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Junior Member

Posts: 13
Threads: 3
Joined: Jan 2021
#3
01-04-2023, 12:09 AM
Thanks Micheus!

Good to know.

So yeah, it's a bit of a complicated story, but I had a quick n dirty proc-gen anim that writes a 1000 frames, with each frame in its own OBJ file.

In the end, I decided to hack my game engine to support this weird use case, to generate the images.
micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,676
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Joined: Jun 2012
#4
01-04-2023, 12:36 AM
Quote:In the end, I decided to hack my game engine to support this weird use case, to generate the images.
Cool.
Good to know you already have solved your problem. I could build a plugin for that if you didn't need it for yesterday. Smile
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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