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Wings 2.4

 
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Wings 2.4

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dgud
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Grumpy Dev
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#1
11-10-2024, 12:04 PM (This post was last modified: 11-10-2024, 12:23 PM by micheus.)
Thanks to Edvard Blake and Micheus we have a new release:

  •  New FBX importer/exporter. [Edward Blake]
  •  X3D/VRML Improvements, X3D JSON support.
    Fixed transparency, added gzip support. [Edward Blake]
  •  Fixed popup menu location that could be shown out of screen. Thanks to Xavier
    Fixed the menu selection that was showing garbage. Thanks to sciroccorics [Micheus]
  •  Improved hard-edges from vertex normals calculation when importing models. [dgud]
  •  Added support for multiple textures in the AutoUV editor.
    The “Create Texture” option will be active over the selected tile which can
    be selected by holding the ALT key while clicking on the desired tile. [Micheus]
  •  Added the new type “Pie” to the Cylinder primitive. [Micheus]
  •  New AMF (additive manufacturing file) importer and exporter.
    and 3MF (3D manufacturing file) importer and exporter [Edward Blake]
  •  New additions to AutoUV menus. [Micheus]
    Added the options Center, Center X and Center Y to the Align command
    Added the RMB option to Scale command to choose a reference point
    Added the RMB option to Rotate command to choose a reference point
    Added option to show the background texture in tiled mode
  •  SVG: Added style sheet support. [Edward Blake]
quad mesh
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#2
11-11-2024, 06:52 AM
This is great news. A big thank you to all the devs!
Something that is particular interesting for me is multiple textures in the AutoUV editor. Could you explain it a little further (maybe a tutorial video)?
ivla
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#3
11-11-2024, 09:51 AM (This post was last modified: 11-11-2024, 09:52 AM by ivla.)
Great news. Thanks guys.

(there is small error, look at "Gripes & grumbles")
micheus
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#4
11-11-2024, 01:13 PM
(11-11-2024, 09:51 AM)ivla Wrote: (there is small error, look at "Gripes & grumbles")
Thanks for report.

I just moved it to the appropriated place: Bug Reports -> Current Version of Wings3D - bug reports
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
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#5
11-11-2024, 07:48 PM
(11-11-2024, 06:52 AM)quad mesh Wrote: Could you explain it a little further (maybe a tutorial video)?
I'm going to try do that. But, it's not so different of the way we work nowadays. The process just starts a little different.
Take a look at the post I did when I shared it for evaluation:
https://www.wings3d.com/forum/showthread.php?tid=3167
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
quad mesh
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#6
11-12-2024, 04:48 AM
Thanks for the link micheus, now I know how it works. Smile
tkbd
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#7
11-18-2024, 09:56 AM (This post was last modified: 11-18-2024, 09:57 AM by tkbd.)
I'm glad to heared new Wings3D released news.Smile
Is release schecule of Wings3D 2.4 for Intel Mac?
(Wings3D 2.4 does't run because my iMac has only Intel chip.)
Nova
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#8
12-20-2024, 10:23 AM
Always great to see a new version! Really happy to see a FBX exporter!
Is there an ETA on 2.4 going up on flathub? The flatpak there is still 2.3

Cheers,
Nova
edb
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#9
12-23-2024, 03:21 AM (This post was last modified: 12-23-2024, 03:25 AM by edb.)
Thank you for making a new release!
micheus
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#10
12-23-2024, 08:34 PM
(12-20-2024, 10:23 AM)Nova Wrote: Is there an ETA on 2.4 going up on flathub? The flatpak there is still 2.3
I'm going to try build it again soon.
I have been struggling preparing it. For some reason I'm getting a strange error building it.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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