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Wings 3D Development Forum Wings 3D Interface & Usage v
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Making pipes - some questions

 
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Making pipes - some questions

micheus
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#1
05-18-2013, 07:03 PM (This post was last modified: 05-21-2013, 07:47 PM by micheus.)

I started from a cylinder as reference for set the desired sizes/length...

and I'm opening the circles and using Bend Clampled for "open" the extremities.

Am I in the right way or is there an better way to get these pipes done?
micheus
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#2
05-18-2013, 08:12 PM
A little progress...

A second question (the first was: Move Radial)...
Is there a way to twist the vertices (left) in order to get the right (better) bridge for the selected faces (right)?

[Image: Chair_3_zpsb58a43fb.png]
micheus
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#3
05-18-2013, 11:23 PM
It's almost finished, but I still accept suggestions for my previous questions. Smile

It was hard rotate each edge loop around its own axis in order to twist the curved pipes:


[Image: Chair_5_zps7b8b964a.png]
puzzledpaul
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low down bum

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#4
05-19-2013, 08:49 AM
(05-18-2013, 11:23 PM)micheus Wrote: It was hard rotate each edge loop around its own axis in order to twist the curved pipes:

Dunno how you did it, m, but I probably would've

Selected eloop
Edge | rotate > rmb (and selected same eloop for its normal)
noted angle if eyeballed

select next eloop
CntrlD etc etc

Only doing the minimum number of ops - then mirror etc.

I hope whatever tube it's made from is suitably rated for the calorie challenged individuals in our midst Smile

pp
micheus
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#5
05-19-2013, 10:36 AM (This post was last modified: 05-19-2013, 10:43 AM by micheus.)
(05-19-2013, 08:49 AM)puzzledpaul Wrote: Selected eloop
Edge | rotate > rmb (and selected same eloop for its normal)
noted angle if eyeballed

select next eloop
CntrlD etc etc
Paul, it was what I tryed to do when I wrote "edge loop around its own axis". Smile

For "straight" pipes I can use F6+ShiftD after the first setting, but it doesn't works for curved pipes as I was specting:
[Image: Ring_zpse8e0d5fe.png]

p.s. I edited the last comment for the picture.
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