• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Programming v
« Previous 1 2 3 4
Git master updated

 
  • 0 Vote(s) - 0 Average
Git master updated

optigon
Offline

Developer
Posts: 192
Threads: 26
Joined: Mar 2011
#1
12-01-2012, 04:35 PM (This post was last modified: 12-01-2012, 04:56 PM by optigon.)
Just wanted to announce that the dgud's master branch was updated to include rj/preview_dialogs.

Those of you who have branches not yet added to the master should rebase them, fix any conflicts, and push them to your github origin.

To do this properly you should have dgud's github repo added as a remote. To add dgud as a remote, go to your local Wings git directory and run:
Code:
git remote add dgud git://github.com/dgud/wings.git
git fetch dgud

Then checkout one of your branches to be updated:
Code:
git checkout my/branch

Update your branch:
Code:
git rebase dgud/master

Fix conflicts manually if necessary. They are tagged in the source with <<<<<<< (irc). Git walks you through the process, as I remeber... I think you add the changed files and commit the changes.

When the merge conflicts with the current master are resolved, squash you commits into a single commit and add a NOTE.

I believe the procedure in described (and perhaps better) at Bjorn's github in the wiki section. https://github.com/bjorng/wings/wiki/_pages

If Preview Dialogs didn't break your branches the next round of changes might Wink

After you've updated any branches that should be pushed to the master immediatly, list them in this thread for review.

Only list branches that you have personally reviewed in regards to style, merge conflicts, and bugs.

I want to start the next round of changes soon and would like all current changes submitted for review.

Let's do this together so we're all on the same master.
optigon
Offline

Developer
Posts: 192
Threads: 26
Joined: Mar 2011
#2
12-01-2012, 06:53 PM
I have 2 branches to submit:
  • Edge Move bug fixhttps://github.com/optigon/wings/commit/...61850eecf7
  • Sculpt mode directional Constaints https://github.com/optigon/wings/commit/...fed61319f3
Fonte Boa
Offline

www.youtube.com/wings3dchannel

Posts: 448
Threads: 52
Joined: Nov 2012
#3
12-01-2012, 10:29 PM (This post was last modified: 12-02-2012, 12:27 AM by Fonte Boa.)
When will it there be a beta-release for non-programmers wingers? Smile

Anyway, congratulations for what i imagine is a great work, as always, Optigon. Smile
__________________________________
www.youtube.com/wings3dchannel
http://www.facebook.com/wings3dchannel
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#4
12-02-2012, 07:57 PM (This post was last modified: 12-09-2012, 03:12 AM by micheus.)
Optigon Wrote:Those of you who have branches not yet added to the master should rebase them, fix any conflicts, and push them to your github origin.
I prefer to update my master branch with that one of the main dev, then I don't need take care about to point from where to get the master branch (dgud/master):
Code:
$ git fetch dgud
$ git checkout master
$ git reset --hard dgud/master
Then, for each one of my branches I use only:
Code:
$ git rebase master

... and about dgud/pu branch - the branches already added to it - will we need to do the same procedure?
I'm doing it and I hope that doesn't break anything.
____________
Important:
  • 2nd group of bugs fixes for Wings3d 1.4.1 (already on pu)
  • A bug fix for POV-Ray exporter (added to pu)
  • Fixed wrong selection using Select by Material on Outline window (already on pu)
Wanted by users:
  • New Image Plane dialog (now supporting preview) (added to pu)
  • New windows for manage saved views (added to pu)
  • New window for Selection Groups (added to pu)
My wishes:
  • Select | by Name and Rename by using wild-cards (already on pu)
  • AlphaBrush option for Optigon's Sculpt tool

I'm going to add others still not rebased soon. Smile
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#5
12-03-2012, 12:44 AM
Optigon, just to inform, there are still some warnings in master branch:
Code:
/wings/PLUGIN~1/PRIMIT~1/wpc_cylinder.erl:200: Warning: function get_pref/2 is unused

/wings/PLUGIN~1/commands/wpc_numeric_camera.erl:87: Warning: variable 'Az0' is unused
/wings/PLUGIN~1/commands/wpc_numeric_camera.erl:87: Warning: variable 'El0' is unused
optigon
Offline

Developer
Posts: 192
Threads: 26
Joined: Mar 2011
#6
12-04-2012, 02:53 AM
(12-03-2012, 12:44 AM)micheus Wrote: Optigon, just to inform, there are still some warnings in master branch:
Code:
/wings/PLUGIN~1/PRIMIT~1/wpc_cylinder.erl:200: Warning: function get_pref/2 is unused

/wings/PLUGIN~1/commands/wpc_numeric_camera.erl:87: Warning: variable 'Az0' is unused
/wings/PLUGIN~1/commands/wpc_numeric_camera.erl:87: Warning: variable 'El0' is unused

Thanks!
Added rj/fixes branch to solve the compiling errors.

The pu branch will not be merged directly with the master at this point.
The branches from the pu will have to be rebased individually before they can be added to the master.

Nice work on all the bug fixes Smile
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#7
12-04-2012, 03:24 PM (This post was last modified: 12-04-2012, 03:24 PM by micheus.)
Optigon, I finished re-basing all my pulled requests. (rebuild and tested everyone)

I'm working in an other kind of control for dialogs, but I'm not sure I will end if before you start merging wings branches.
TulipVorlax
Offline

Member

Posts: 59
Threads: 8
Joined: Nov 2012
#8
12-09-2012, 10:57 PM
I dont have Git locally. I use the web site. Blush
Beside, i think my git only have one new file (wings.lang).
My websites (in french) :
Main • Blog • Shared gallery • 3D Wiki (WIP)

« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode