• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Interface & Usage v
« Previous 1 … 15 16 17 18 19 … 32 Next »
How i can apply a specular map in Wings3D?

 
  • 0 Vote(s) - 0 Average
How i can apply a specular map in Wings3D?

Pages (2): 1 2 Next »
giannis196
Offline

Junior Member

Posts: 27
Threads: 10
Joined: Feb 2015
#1
08-07-2015, 09:04 AM
I'm asking to learn how i can apply a specular map in Wings3D.
Does any of you know how to do that?

Thanks!
dgud
Offline

Grumpy Dev
Posts: 692
Threads: 37
Joined: Nov 2012
#2
08-07-2015, 12:25 PM
Wings does not display specular maps currently.
giannis196
Offline

Junior Member

Posts: 27
Threads: 10
Joined: Feb 2015
#3
08-07-2015, 12:41 PM (This post was last modified: 08-07-2015, 12:42 PM by giannis196.)
(08-07-2015, 12:25 PM)dgud Wrote: Wings does not display specular maps currently.

Ok, it does not display spec. maps at the moment but can it still apply?
I will export the model anyway and it will go into games. (which games display spec. maps)

So, how i can apply?

If it just can't apply then i need to know at previous versions of wings how could you apply?

Thanks!
oort
Offline

3D Obsessed

Posts: 1,184
Threads: 69
Joined: Nov 2012
#4
08-07-2015, 04:17 PM
giannis196,
Wings3D will export all the textures (diffuse, gloss, bump, normal) that are associated with your Materials. The games will have their own way of using the textures, and possible limitations.

If you have a flat face you can use the "Snap Image" tool to add textures. For more complicated things you will need to use "AutoUV".

Another new user is asking similar questions here... Textures

oort
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,676
Threads: 183
Joined: Jun 2012
#5
08-07-2015, 04:50 PM
(08-07-2015, 12:41 PM)giannis196 Wrote: Ok, it does not display spec. maps at the moment but can it still apply?
I will export the model anyway and it will go into games. (which games display spec. maps)
It can't anyway.
You can assign maps to diffuse, glossy, bump and normal maps.
Maybe you could use the map you assign to glossy to be assigned to specular in the engine?!
They are not the same, but seems to be related.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
giannis196
Offline

Junior Member

Posts: 27
Threads: 10
Joined: Feb 2015
#6
08-07-2015, 08:29 PM
(08-07-2015, 04:50 PM)micheus Wrote:
(08-07-2015, 12:41 PM)giannis196 Wrote: Ok, it does not display spec. maps at the moment but can it still apply?
I will export the model anyway and it will go into games. (which games display spec. maps)
It can't anyway.
You can assign maps to diffuse, glossy, bump and normal maps.
Maybe you could use the map you assign to glossy to be assigned to specular in the engine?!
They are not the same, but seems to be related.

ok, so it can't anyway.

It would be nice if at the next versions of wings 3d the wings 3d could be able to import and apply spec. maps too!

Thanks!
oort
Offline

3D Obsessed

Posts: 1,184
Threads: 69
Joined: Nov 2012
#7
08-07-2015, 08:33 PM
And Alpha Maps...

oort
giannis196
Offline

Junior Member

Posts: 27
Threads: 10
Joined: Feb 2015
#8
08-08-2015, 08:05 AM
(08-07-2015, 08:33 PM)oort Wrote: And Alpha Maps...

oort

I agree!

btw where we can write our feature requests?
I haven't see a specific place for feature requests.
Thanks!
dgud
Offline

Grumpy Dev
Posts: 692
Threads: 37
Joined: Nov 2012
#9
08-10-2015, 08:31 AM
Spec and gloss map is the same thing?

Drag an image in outliner to a material and select gloss.
giannis196
Offline

Junior Member

Posts: 27
Threads: 10
Joined: Feb 2015
#10
08-10-2015, 09:39 AM
I did but i saw no difference.

Is there any settings that i must adjust after adding my specular?

Thanks!
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)

Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode