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Wings 3D Development Forum Wings 3D Gallery v
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cyseal's gallery

 
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cyseal's gallery

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cyseal
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Posts: 114
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#1
01-19-2016, 10:57 PM (This post was last modified: 02-01-2016, 09:23 PM by cyseal.)
cyseal
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#2
01-24-2016, 08:59 AM (This post was last modified: 01-24-2016, 09:00 AM by cyseal.)
Sunken city concept
micheus
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#3
01-24-2016, 01:31 PM
It looks like somewhere in deep sea. Smile
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
Dimitri
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#4
01-26-2016, 10:13 PM
Nice images! The so good use of the blue color on the second image, especially, adds very much to the result.
cyseal
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#5
01-26-2016, 10:25 PM (This post was last modified: 01-27-2016, 01:09 PM by cyseal.)
Also, it shows my unskilled knowledge to use more colors Smile
I tried to use colorful ambient but it was a mess.
So, I'm more oriented in one key lighting and more or less one color. It's more manageable.

My first shape for the challenge
https://dl.dropboxusercontent.com/u/13451287/CH1.PNG
cyseal
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#6
04-09-2016, 12:18 AM (This post was last modified: 04-09-2016, 12:19 AM by cyseal.)
Testing Wings 2.0.3 and following Micheus's sphericon tutorial.

micheus
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#7
04-09-2016, 01:23 AM
I liked the render. Nice colour/light. Smile
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
cyseal
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#8
04-23-2016, 08:35 PM
micheus
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#9
04-23-2016, 08:48 PM
Nice variation of the Twisted Starball.
I would suggest you to subdivide once more during the export process. As the image is big we can easily see "octagons" instead of circles. Wink
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
cyseal
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#10
04-23-2016, 08:52 PM (This post was last modified: 04-24-2016, 06:58 AM by cyseal.)
This is a starball in Wings with Blender's wireframe modifier on top. Now I'm curious how will look sphericon wireframed?

Micheus, how to keep the octagon holes after the subdv ? So, that they don't get rounded up?
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