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Wings 3D Development Forum Wings 3D Design & Development v
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OD_CopyPasteExternal: support added via plugin

 
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OD_CopyPasteExternal: support added via plugin

micheus
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Forum's Admin and Support | Bug fixer
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Joined: Jun 2012
#1
Yesterday, 06:25 PM (This post was last modified: Yesterday, 06:27 PM by micheus.)
OD_CopyPasteExternal Wrote:OD_CopyPasteExternal
Easily copying and pasting of geometry and common attributes across 3D Applications, perfect for quick iterations between them, without concerns about file management

You can find more information at OD_CopyPasteExternal

It mainly exchanges vertices, polygons, UVs, and material names between many 3d softwares, without to pass by export/import process. We just Copy (to external) and Past (from external) - that works for one object each time.
You can install it using Install Plugins & Patch and after restart Wings3D the option will be available via main menu Edit option.

Flüfy Nũrbs (Discord user) helped with the update of original code to Blender 4.5 (I already tested it with v5.0) and Houdini 21.0 (on his repository) since the main project has not been updated for recent versions.

[Image: Blender_Wings3D.png]

[Image: image.png]

Just notice that the texture image doesn't goes through the Copy/Past process. Only the material. So, we need to select the image and assign to it in order to get it applied in the other 3D software.


Download from my GDrive: wpc_od_copy_paste.beam
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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