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		<title><![CDATA[Wings 3D Development Forum - Renders tips]]></title>
		<link>https://www.wings3d.com/forum/</link>
		<description><![CDATA[Wings 3D Development Forum - https://www.wings3d.com/forum]]></description>
		<pubDate>Wed, 22 Apr 2026 16:34:00 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Kerkythea Rendering Software]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=978</link>
			<pubDate>Mon, 01 Dec 2014 00:45:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=10">micheus</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=978</guid>
			<description><![CDATA[This thread is dedicated to share information about the Kerkythea render software.<br />
<br />
<span style="font-size: x-small;" class="mycode_size"><span style="color: #800080;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">* The initial posts were started in the <a href="http://www.wings3d.com/forum/showthread.php?tid=974" target="_blank" rel="noopener" class="mycode_url">Star wars hovercraft artwork</a> thread.</span></span></span><br />
<hr class="mycode_hr" />
<br />
The new <a href="http://www.kerkythea.net/cms/" target="_blank" rel="noopener" class="mycode_url">Kerkythea</a> site is ready.<br />
<br />
I noticed that download page doesn't make reference to the <span style="font-style: italic;" class="mycode_i">Echo Boost</span> version (a release candidate) that is faster than previous one and also includes a 64bit version of the program. You can find the it <a href="http://www.kerkythea.net/forum/viewtopic.php?f=3&amp;t=10661" target="_blank" rel="noopener" class="mycode_url">here</a>.<br />
<br />
Some useful links:<ul class="mycode_list"><li><a href="https://www.kerkythea.net/cms/index.php/downloads/documentation" target="_blank" rel="noopener" class="mycode_url">Kerkythea Documentation</a> (The <span style="font-style: italic;" class="mycode_i">Material Editor Guide</span> is very helpful)<br />
</li>
<li><a href="http://www.kerkythea.net/forum/viewtopic.php?f=16&amp;t=5720" target="_blank" rel="noopener" class="mycode_url">Kerkythea 2008 tutorials Master Listing</a><br />
</li>
<li><a href="http://www.kerkythea.net/forum/viewtopic.php?f=19&amp;t=6425" target="_blank" rel="noopener" class="mycode_url">Material Packs Master Listing - a collection of links</a><br />
</li>
<li><a href="http://www.studiorola.com/tutorials/rendering-tutorials/kerkythea-dof-using-depth-map-and-gimp-part-1/" target="_blank" rel="noopener" class="mycode_url">Kerkythea – DoF using Depth Map and GIMP</a> from <span style="font-style: italic;" class="mycode_i">Studiorola</span> tutorials.<br />
<span style="color: #800080;" class="mycode_color"><span style="font-size: x-small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">Obs: The only thing I noticed was that the Depth map had needed to be inverted before use it.</span></span></span></li>
</ul>
]]></description>
			<content:encoded><![CDATA[This thread is dedicated to share information about the Kerkythea render software.<br />
<br />
<span style="font-size: x-small;" class="mycode_size"><span style="color: #800080;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">* The initial posts were started in the <a href="http://www.wings3d.com/forum/showthread.php?tid=974" target="_blank" rel="noopener" class="mycode_url">Star wars hovercraft artwork</a> thread.</span></span></span><br />
<hr class="mycode_hr" />
<br />
The new <a href="http://www.kerkythea.net/cms/" target="_blank" rel="noopener" class="mycode_url">Kerkythea</a> site is ready.<br />
<br />
I noticed that download page doesn't make reference to the <span style="font-style: italic;" class="mycode_i">Echo Boost</span> version (a release candidate) that is faster than previous one and also includes a 64bit version of the program. You can find the it <a href="http://www.kerkythea.net/forum/viewtopic.php?f=3&amp;t=10661" target="_blank" rel="noopener" class="mycode_url">here</a>.<br />
<br />
Some useful links:<ul class="mycode_list"><li><a href="https://www.kerkythea.net/cms/index.php/downloads/documentation" target="_blank" rel="noopener" class="mycode_url">Kerkythea Documentation</a> (The <span style="font-style: italic;" class="mycode_i">Material Editor Guide</span> is very helpful)<br />
</li>
<li><a href="http://www.kerkythea.net/forum/viewtopic.php?f=16&amp;t=5720" target="_blank" rel="noopener" class="mycode_url">Kerkythea 2008 tutorials Master Listing</a><br />
</li>
<li><a href="http://www.kerkythea.net/forum/viewtopic.php?f=19&amp;t=6425" target="_blank" rel="noopener" class="mycode_url">Material Packs Master Listing - a collection of links</a><br />
</li>
<li><a href="http://www.studiorola.com/tutorials/rendering-tutorials/kerkythea-dof-using-depth-map-and-gimp-part-1/" target="_blank" rel="noopener" class="mycode_url">Kerkythea – DoF using Depth Map and GIMP</a> from <span style="font-style: italic;" class="mycode_i">Studiorola</span> tutorials.<br />
<span style="color: #800080;" class="mycode_color"><span style="font-size: x-small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">Obs: The only thing I noticed was that the Depth map had needed to be inverted before use it.</span></span></span></li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Renders articles]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=598</link>
			<pubDate>Sat, 22 Feb 2014 09:44:32 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=10">micheus</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=598</guid>
			<description><![CDATA[<a href="http://blendernews.org/xe/?mid=Feature_Articles&amp;document_srl=1274" target="_blank" rel="noopener" class="mycode_url">BI vs. Cycles vs. Yafaray - an Artist's Observation</a> by <span style="font-style: italic;" class="mycode_i">Olivier Boscournu</span>]]></description>
			<content:encoded><![CDATA[<a href="http://blendernews.org/xe/?mid=Feature_Articles&amp;document_srl=1274" target="_blank" rel="noopener" class="mycode_url">BI vs. Cycles vs. Yafaray - an Artist's Observation</a> by <span style="font-style: italic;" class="mycode_i">Olivier Boscournu</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[POV-Ray - Tips]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=101</link>
			<pubDate>Mon, 10 Dec 2012 15:46:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=10">micheus</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=101</guid>
			<description><![CDATA[I'll share some items I have "discovered" by playing with POV-Ray tha can be useful for someone else:<ul class="mycode_list"><li><span style="color: #A9A9A9;" class="mycode_color">the object Ambient light used by Wings is not exported to POV-Ray (see next item);</span> (it's available nowadays)<br />
</li>
<li>the value of parameter <span style="font-style: italic;" class="mycode_i">global_settings</span>-&gt;<span style="font-style: italic;" class="mycode_i">ambient_light</span> in the <span style="font-style: italic;" class="mycode_i">.pov</span> file comes from <span style="font-style: italic;" class="mycode_i">POV-Ray exporter</span> dialog -&gt; <span style="font-style: italic;" class="mycode_i">Emissive Filter</span>;<br />
</li>
<li>in case you has noticed that the value of the property <span style="font-style: italic;" class="mycode_i">ambient</span> (from material) has no effect in the final result, take a look at .pov file and check if its value is 0 (wings default value is 1). If we want that value be exported is necessary to uncheck the field <span style="font-style: italic;" class="mycode_i">Use material Emit for POV-Ray Ambient</span> in <span style="font-style: italic;" class="mycode_i">Edit -&gt; Plug-in Preferences -&gt; POV-Ray</span>;<br />
</li>
<li>wings and <a href="http://www.povray.org/documentation/view/3.6.1/308/" target="_blank" rel="noopener" class="mycode_url">POV lights</a> equivalence: spot = spotlight or cylinder; area = area_light; infinite = parallel; pointer = "generic";<br />
</li>
<li>there is the possibility to set a light for not produce shadows by using <a href="http://www.povray.org/documentation/view/3.6.1/40/" target="_blank" rel="noopener" class="mycode_url">shadowless</a> property; (but, we need to hack the .pov file. This option is not present in the light object in Wings - I want add some new features not implemented yet)<br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[I'll share some items I have "discovered" by playing with POV-Ray tha can be useful for someone else:<ul class="mycode_list"><li><span style="color: #A9A9A9;" class="mycode_color">the object Ambient light used by Wings is not exported to POV-Ray (see next item);</span> (it's available nowadays)<br />
</li>
<li>the value of parameter <span style="font-style: italic;" class="mycode_i">global_settings</span>-&gt;<span style="font-style: italic;" class="mycode_i">ambient_light</span> in the <span style="font-style: italic;" class="mycode_i">.pov</span> file comes from <span style="font-style: italic;" class="mycode_i">POV-Ray exporter</span> dialog -&gt; <span style="font-style: italic;" class="mycode_i">Emissive Filter</span>;<br />
</li>
<li>in case you has noticed that the value of the property <span style="font-style: italic;" class="mycode_i">ambient</span> (from material) has no effect in the final result, take a look at .pov file and check if its value is 0 (wings default value is 1). If we want that value be exported is necessary to uncheck the field <span style="font-style: italic;" class="mycode_i">Use material Emit for POV-Ray Ambient</span> in <span style="font-style: italic;" class="mycode_i">Edit -&gt; Plug-in Preferences -&gt; POV-Ray</span>;<br />
</li>
<li>wings and <a href="http://www.povray.org/documentation/view/3.6.1/308/" target="_blank" rel="noopener" class="mycode_url">POV lights</a> equivalence: spot = spotlight or cylinder; area = area_light; infinite = parallel; pointer = "generic";<br />
</li>
<li>there is the possibility to set a light for not produce shadows by using <a href="http://www.povray.org/documentation/view/3.6.1/40/" target="_blank" rel="noopener" class="mycode_url">shadowless</a> property; (but, we need to hack the .pov file. This option is not present in the light object in Wings - I want add some new features not implemented yet)<br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[YafaRay Rendering Software]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=64</link>
			<pubDate>Tue, 27 Nov 2012 01:39:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=12">oort</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=64</guid>
			<description><![CDATA[Here is a link to Yaf<span style="font-weight: bold;" class="mycode_b">a</span>Ray, another good Rendering software...<a href="http://www.yafaray.org/" target="_blank" rel="noopener" class="mycode_url">YafaRay Website</a>.<br />
<br />
Here is a link to the Yaf<span style="font-weight: bold;" class="mycode_b">a</span>Ray Gallery so you can see what can be done with it...<a href="http://www.yafaray.org/gallery?g2_itemId=39" target="_blank" rel="noopener" class="mycode_url">YafaRay Gallery</a>.<br />
<br />
Yaf<span style="font-weight: bold;" class="mycode_b">a</span>Ray replaced old Yafray. Yaf<span style="font-weight: bold;" class="mycode_b">a</span>Ray is much faster than the old Yafray. The official Wings3D 1.4.1 still contains a plug-in for the old Yafray.<br />
<br />
You can still get the old Yafray software for windows on my Wings3D page... <a href="http://www.oortman3d.com/wings3d.html" target="_blank" rel="noopener" class="mycode_url">oort's Wings3D page</a>.<br />
<br />
If you want to use the new YafaRay with Wings3D you will need to get the Wings3D YafaRay plug-in, which is also on my Wings3D page...<a href="http://www.oortman3d.com/wings3d.html" target="_blank" rel="noopener" class="mycode_url">oort's Wings3D page</a>. Most everything in YafaRay is available through the Wings3D YafaRay plug-in. Here is a pdf that lists all the available features...<a href="http://www.oortman3d.com/wings3d/yafaraypluginsupportedfeatures.pdf" target="_blank" rel="noopener" class="mycode_url">Supported Features</a>.<br />
<br />
In the old Wings3D users forum you can see some renders I have done with Wings3D and my Wings3D YafaRay plug-in...<a href="http://nendowingsmirai.yuku.com/topic/7461/YafaRay-Plugin-Examples?page=1#.ULQYf-9Nu-Y" target="_blank" rel="noopener" class="mycode_url">Wings3D/YafaRay examples</a>. Most images are of SSS (Subsurface Scattering) renders. You will need to install YafaRay 0.1.3 Experimental in order to use SSS.<br />
<br />
I have started a thread in this new forum as well...<a href="http://wings3d.com/forum/showthread.php?tid=212" target="_blank" rel="noopener" class="mycode_url">Wings3D YafaRay renders</a><br />
<br />
Go to the following link for more info on my Wings3D YafaRay plug-in... <a href="http://wings3d.com/forum/showthread.php?tid=9" target="_blank" rel="noopener" class="mycode_url">YafaRay plug-in</a>.<br />
<br />
Edit2: You can download the latest Windows, Mac and Linux versions of YafaRay here... <a href="http://www.graphicall.org/megasoft78" target="_blank" rel="noopener" class="mycode_url">YafaRay</a><br />
<br />
Make sure you download the version of YafaRay that is compatible with your PC. Download the 32bit version for 32bit PC's and the 64bit version for 64bit PC's.<br />
<br />
And the latest OSX versions of YafaRay here...<a href="http://www.jensverwiebe.de/Jens_Verwiebe/Software.html" target="_blank" rel="noopener" class="mycode_url">OSX Version of YafaRay</a><br />
<br />
Edit3: To install the Wings3D YafaRay plug-in, you simply File &gt; Install Plug-In &gt; Browse to the tar file. If you have previously installed the plug-in with the beam file, make sure you delete any older Wings3D YafaRay plug-in files in the Wings3D plug-in folders before installing the tar file. If you don't you may not see the updated version of the plug-in.<br />
<br />
To configure the Wings3D YafaRay plug-in, you simply Edit &gt; Plug-in Preferences &gt; YafaRay &gt; Browse to the Executable ("C:\YafaRay\bin" folder).<br />
<br />
Depending on the version of YafaRay you are using, you may need to add "-pp C:\YafaRay\bin\plugins", without " ", so that YafaRay can find the YafaRay plugin folder. Your path may vary...<br />
<br />
Note: YafaRay cannot output images if the output path or file name has spaces. Use "_" instead of spaces in your folder names... Edit4 : This problem was solved thanks to help from Micheus. You can use spaces in file names.<br />
<br />
Note2: Your YafaRay folder has to be listed in your computers path. <span style="font-weight: bold;" class="mycode_b">BE VERY CAREFUL WHEN ADDING IT</span>. RMB on My Computer &gt; Properties &gt; Advanced Tab &gt; Environment Variables &gt; User Variables (Top window) &gt; Path &gt; Edit &gt; Variable Value &gt; add "C:\YafaRay", without " ". notice that each added item has a semicolon ( ; ) before and after it. Your actual path may vary and it is case sensitive. The installer for the YafaRay rendering software should be doing this but it seems it doesn't... <img src="https://www.wings3d.com/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_22" /> These instructions are based on Windows XP Professional.<br />
<br />
oort]]></description>
			<content:encoded><![CDATA[Here is a link to Yaf<span style="font-weight: bold;" class="mycode_b">a</span>Ray, another good Rendering software...<a href="http://www.yafaray.org/" target="_blank" rel="noopener" class="mycode_url">YafaRay Website</a>.<br />
<br />
Here is a link to the Yaf<span style="font-weight: bold;" class="mycode_b">a</span>Ray Gallery so you can see what can be done with it...<a href="http://www.yafaray.org/gallery?g2_itemId=39" target="_blank" rel="noopener" class="mycode_url">YafaRay Gallery</a>.<br />
<br />
Yaf<span style="font-weight: bold;" class="mycode_b">a</span>Ray replaced old Yafray. Yaf<span style="font-weight: bold;" class="mycode_b">a</span>Ray is much faster than the old Yafray. The official Wings3D 1.4.1 still contains a plug-in for the old Yafray.<br />
<br />
You can still get the old Yafray software for windows on my Wings3D page... <a href="http://www.oortman3d.com/wings3d.html" target="_blank" rel="noopener" class="mycode_url">oort's Wings3D page</a>.<br />
<br />
If you want to use the new YafaRay with Wings3D you will need to get the Wings3D YafaRay plug-in, which is also on my Wings3D page...<a href="http://www.oortman3d.com/wings3d.html" target="_blank" rel="noopener" class="mycode_url">oort's Wings3D page</a>. Most everything in YafaRay is available through the Wings3D YafaRay plug-in. Here is a pdf that lists all the available features...<a href="http://www.oortman3d.com/wings3d/yafaraypluginsupportedfeatures.pdf" target="_blank" rel="noopener" class="mycode_url">Supported Features</a>.<br />
<br />
In the old Wings3D users forum you can see some renders I have done with Wings3D and my Wings3D YafaRay plug-in...<a href="http://nendowingsmirai.yuku.com/topic/7461/YafaRay-Plugin-Examples?page=1#.ULQYf-9Nu-Y" target="_blank" rel="noopener" class="mycode_url">Wings3D/YafaRay examples</a>. Most images are of SSS (Subsurface Scattering) renders. You will need to install YafaRay 0.1.3 Experimental in order to use SSS.<br />
<br />
I have started a thread in this new forum as well...<a href="http://wings3d.com/forum/showthread.php?tid=212" target="_blank" rel="noopener" class="mycode_url">Wings3D YafaRay renders</a><br />
<br />
Go to the following link for more info on my Wings3D YafaRay plug-in... <a href="http://wings3d.com/forum/showthread.php?tid=9" target="_blank" rel="noopener" class="mycode_url">YafaRay plug-in</a>.<br />
<br />
Edit2: You can download the latest Windows, Mac and Linux versions of YafaRay here... <a href="http://www.graphicall.org/megasoft78" target="_blank" rel="noopener" class="mycode_url">YafaRay</a><br />
<br />
Make sure you download the version of YafaRay that is compatible with your PC. Download the 32bit version for 32bit PC's and the 64bit version for 64bit PC's.<br />
<br />
And the latest OSX versions of YafaRay here...<a href="http://www.jensverwiebe.de/Jens_Verwiebe/Software.html" target="_blank" rel="noopener" class="mycode_url">OSX Version of YafaRay</a><br />
<br />
Edit3: To install the Wings3D YafaRay plug-in, you simply File &gt; Install Plug-In &gt; Browse to the tar file. If you have previously installed the plug-in with the beam file, make sure you delete any older Wings3D YafaRay plug-in files in the Wings3D plug-in folders before installing the tar file. If you don't you may not see the updated version of the plug-in.<br />
<br />
To configure the Wings3D YafaRay plug-in, you simply Edit &gt; Plug-in Preferences &gt; YafaRay &gt; Browse to the Executable ("C:\YafaRay\bin" folder).<br />
<br />
Depending on the version of YafaRay you are using, you may need to add "-pp C:\YafaRay\bin\plugins", without " ", so that YafaRay can find the YafaRay plugin folder. Your path may vary...<br />
<br />
Note: YafaRay cannot output images if the output path or file name has spaces. Use "_" instead of spaces in your folder names... Edit4 : This problem was solved thanks to help from Micheus. You can use spaces in file names.<br />
<br />
Note2: Your YafaRay folder has to be listed in your computers path. <span style="font-weight: bold;" class="mycode_b">BE VERY CAREFUL WHEN ADDING IT</span>. RMB on My Computer &gt; Properties &gt; Advanced Tab &gt; Environment Variables &gt; User Variables (Top window) &gt; Path &gt; Edit &gt; Variable Value &gt; add "C:\YafaRay", without " ". notice that each added item has a semicolon ( ; ) before and after it. Your actual path may vary and it is case sensitive. The installer for the YafaRay rendering software should be doing this but it seems it doesn't... <img src="https://www.wings3d.com/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_22" /> These instructions are based on Windows XP Professional.<br />
<br />
oort]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[POV-Ray Rendering Software]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=63</link>
			<pubDate>Tue, 27 Nov 2012 01:20:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=12">oort</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=63</guid>
			<description><![CDATA[Here is a link to POV-Ray for people looking for a good rendering software... <a href="http://www.povray.org/" target="_blank" rel="noopener" class="mycode_url">POV-Ray Website</a>.<br />
<br />
Here is a gallery of images to show what you can do with it... <a href="http://hof.povray.org/" target="_blank" rel="noopener" class="mycode_url">POV-Ray Hall of Fame</a>.<br />
<br />
oort]]></description>
			<content:encoded><![CDATA[Here is a link to POV-Ray for people looking for a good rendering software... <a href="http://www.povray.org/" target="_blank" rel="noopener" class="mycode_url">POV-Ray Website</a>.<br />
<br />
Here is a gallery of images to show what you can do with it... <a href="http://hof.povray.org/" target="_blank" rel="noopener" class="mycode_url">POV-Ray Hall of Fame</a>.<br />
<br />
oort]]></content:encoded>
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