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		<title><![CDATA[Wings 3D Development Forum - Wings 3D]]></title>
		<link>https://www.wings3d.com/forum/</link>
		<description><![CDATA[Wings 3D Development Forum - https://www.wings3d.com/forum]]></description>
		<pubDate>Sat, 11 Apr 2026 19:43:49 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[ver.2.4.1 does not start]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3214</link>
			<pubDate>Sat, 14 Feb 2026 14:09:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=16693">Antonio.A</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3214</guid>
			<description><![CDATA[Hii all!<br />
<br />
OS: Debian 13<br />
<br />
I installed Wings3d from .desktop launcher, with no effect.<br />
I run Wings3d from shell, obtaining a long crash report:<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>antonio@antonio-m32cd4k:~/wings-2.4.1&#36; ./wings<br />
=CRASH REPORT==== 14-Feb-2026::15:04:24.913229 ===<br />
  crasher:<br />
    initial call: wxe_master:init/1<br />
    pid: &lt;0.86.0&gt;<br />
    registered_name: []<br />
    exception error: {error,<br />
                         {load_failed,<br />
                             "Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}}<br />
      in function  wxe_master:init/1 (wxe_master.erl, line 121)<br />
      in call from gen_server:init_it/2 (gen_server.erl, line 2229)<br />
      in call from gen_server:init_it/6 (gen_server.erl, line 2184)<br />
    ancestors: [&lt;0.85.0&gt;,wings_sup,&lt;0.83.0&gt;]<br />
    message_queue_len: 0<br />
    messages: []<br />
    links: []<br />
    dictionary: []<br />
    trap_exit: true<br />
    status: running<br />
    heap_size: 987<br />
    stack_size: 29<br />
    reductions: 2678<br />
  neighbours:<br />
<br />
=CRASH REPORT==== 14-Feb-2026::15:04:24.936989 ===<br />
  crasher:<br />
    initial call: wxe_server:init/1<br />
    pid: &lt;0.85.0&gt;<br />
    registered_name: []<br />
    exception error: {error,<br />
                         {load_failed,<br />
                             "Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}}<br />
      in function  wxe_master:init/1 (wxe_master.erl, line 121)<br />
      in call from gen_server:init_it/2 (gen_server.erl, line 2229)<br />
      in call from gen_server:init_it/6 (gen_server.erl, line 2184)<br />
    ancestors: [wings_sup,&lt;0.83.0&gt;]<br />
    message_queue_len: 0<br />
    messages: []<br />
    links: []<br />
    dictionary: []<br />
    trap_exit: false<br />
    status: running<br />
    heap_size: 610<br />
    stack_size: 29<br />
    reductions: 1547<br />
  neighbours:<br />
<br />
=CRASH REPORT==== 14-Feb-2026::15:04:24.937273 ===<br />
  crasher:<br />
    initial call: supervisor:wings_sup/1<br />
    pid: &lt;0.84.0&gt;<br />
    registered_name: []<br />
    exception error: {error,<br />
                         {load_failed,<br />
                             "Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}}<br />
      in function  wxe_server:start/1 (wxe_server.erl, line 66)<br />
      in call from wx:new/1 (wx.erl, line 206)<br />
      in call from wings_sup:init/1 (wings_sup.erl, line 78)<br />
      in call from supervisor:init/1 (supervisor.erl, line 869)<br />
      in call from gen_server:init_it/2 (gen_server.erl, line 2229)<br />
      in call from gen_server:init_it/6 (gen_server.erl, line 2184)<br />
    ancestors: [&lt;0.83.0&gt;]<br />
    message_queue_len: 0<br />
    messages: []<br />
    links: [&lt;0.83.0&gt;]<br />
    dictionary: []<br />
    trap_exit: true<br />
    status: running<br />
    heap_size: 987<br />
    stack_size: 29<br />
    reductions: 4429<br />
  neighbours:<br />
<br />
=INFO REPORT==== 14-Feb-2026::15:04:24.937699 ===<br />
    application: wings<br />
    exited: {{{error,{load_failed,"Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}},<br />
              [{wxe_server,start,1,[{file,"wxe_server.erl"},{line,66}]},<br />
               {wx,new,1,[{file,"wx.erl"},{line,206}]},<br />
               {wings_sup,init,1,[{file,"wings_sup.erl"},{line,78}]},<br />
               {supervisor,init,1,[{file,"supervisor.erl"},{line,869}]},<br />
               {gen_server,init_it,2,[{file,"gen_server.erl"},{line,2229}]},<br />
               {gen_server,init_it,6,[{file,"gen_server.erl"},{line,2184}]},<br />
               {proc_lib,init_p_do_apply,3,<br />
                         [{file,"proc_lib.erl"},{line,329}]}]},<br />
             {wings_sup,start,[normal,[]]}}<br />
    type: temporary<br />
<br />
=CRASH REPORT==== 14-Feb-2026::15:04:24.937727 ===<br />
  crasher:<br />
    initial call: application_master:init/3<br />
    pid: &lt;0.82.0&gt;<br />
    registered_name: []<br />
    exception exit: {{{error,<br />
                          {load_failed,<br />
                              "Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}},<br />
                      [{wxe_server,start,1,<br />
                           [{file,"wxe_server.erl"},{line,66}]},<br />
                       {wx,new,1,[{file,"wx.erl"},{line,206}]},<br />
                       {wings_sup,init,1,[{file,"wings_sup.erl"},{line,78}]},<br />
                       {supervisor,init,1,<br />
                           [{file,"supervisor.erl"},{line,869}]},<br />
                       {gen_server,init_it,2,<br />
                           [{file,"gen_server.erl"},{line,2229}]},<br />
                       {gen_server,init_it,6,<br />
                           [{file,"gen_server.erl"},{line,2184}]},<br />
                       {proc_lib,init_p_do_apply,3,<br />
                           [{file,"proc_lib.erl"},{line,329}]}]},<br />
                     {wings_sup,start,[normal,[]]}}<br />
      in function  application_master:init/3 (application_master.erl, line 143)<br />
    ancestors: [application_controller,&lt;0.10.0&gt;]<br />
    message_queue_len: 1<br />
    messages: [{'EXIT',&lt;0.83.0&gt;,normal}]<br />
    links: [&lt;0.45.0&gt;]<br />
    dictionary: []<br />
    trap_exit: true<br />
    status: running<br />
    heap_size: 987<br />
    stack_size: 29<br />
    reductions: 137<br />
  neighbours:</code></div></div>What's wrong?<br />
Do I need something installed?<br />
Thank you in advance.]]></description>
			<content:encoded><![CDATA[Hii all!<br />
<br />
OS: Debian 13<br />
<br />
I installed Wings3d from .desktop launcher, with no effect.<br />
I run Wings3d from shell, obtaining a long crash report:<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>antonio@antonio-m32cd4k:~/wings-2.4.1&#36; ./wings<br />
=CRASH REPORT==== 14-Feb-2026::15:04:24.913229 ===<br />
  crasher:<br />
    initial call: wxe_master:init/1<br />
    pid: &lt;0.86.0&gt;<br />
    registered_name: []<br />
    exception error: {error,<br />
                         {load_failed,<br />
                             "Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}}<br />
      in function  wxe_master:init/1 (wxe_master.erl, line 121)<br />
      in call from gen_server:init_it/2 (gen_server.erl, line 2229)<br />
      in call from gen_server:init_it/6 (gen_server.erl, line 2184)<br />
    ancestors: [&lt;0.85.0&gt;,wings_sup,&lt;0.83.0&gt;]<br />
    message_queue_len: 0<br />
    messages: []<br />
    links: []<br />
    dictionary: []<br />
    trap_exit: true<br />
    status: running<br />
    heap_size: 987<br />
    stack_size: 29<br />
    reductions: 2678<br />
  neighbours:<br />
<br />
=CRASH REPORT==== 14-Feb-2026::15:04:24.936989 ===<br />
  crasher:<br />
    initial call: wxe_server:init/1<br />
    pid: &lt;0.85.0&gt;<br />
    registered_name: []<br />
    exception error: {error,<br />
                         {load_failed,<br />
                             "Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}}<br />
      in function  wxe_master:init/1 (wxe_master.erl, line 121)<br />
      in call from gen_server:init_it/2 (gen_server.erl, line 2229)<br />
      in call from gen_server:init_it/6 (gen_server.erl, line 2184)<br />
    ancestors: [wings_sup,&lt;0.83.0&gt;]<br />
    message_queue_len: 0<br />
    messages: []<br />
    links: []<br />
    dictionary: []<br />
    trap_exit: false<br />
    status: running<br />
    heap_size: 610<br />
    stack_size: 29<br />
    reductions: 1547<br />
  neighbours:<br />
<br />
=CRASH REPORT==== 14-Feb-2026::15:04:24.937273 ===<br />
  crasher:<br />
    initial call: supervisor:wings_sup/1<br />
    pid: &lt;0.84.0&gt;<br />
    registered_name: []<br />
    exception error: {error,<br />
                         {load_failed,<br />
                             "Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}}<br />
      in function  wxe_server:start/1 (wxe_server.erl, line 66)<br />
      in call from wx:new/1 (wx.erl, line 206)<br />
      in call from wings_sup:init/1 (wings_sup.erl, line 78)<br />
      in call from supervisor:init/1 (supervisor.erl, line 869)<br />
      in call from gen_server:init_it/2 (gen_server.erl, line 2229)<br />
      in call from gen_server:init_it/6 (gen_server.erl, line 2184)<br />
    ancestors: [&lt;0.83.0&gt;]<br />
    message_queue_len: 0<br />
    messages: []<br />
    links: [&lt;0.83.0&gt;]<br />
    dictionary: []<br />
    trap_exit: true<br />
    status: running<br />
    heap_size: 987<br />
    stack_size: 29<br />
    reductions: 4429<br />
  neighbours:<br />
<br />
=INFO REPORT==== 14-Feb-2026::15:04:24.937699 ===<br />
    application: wings<br />
    exited: {{{error,{load_failed,"Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}},<br />
              [{wxe_server,start,1,[{file,"wxe_server.erl"},{line,66}]},<br />
               {wx,new,1,[{file,"wx.erl"},{line,206}]},<br />
               {wings_sup,init,1,[{file,"wings_sup.erl"},{line,78}]},<br />
               {supervisor,init,1,[{file,"supervisor.erl"},{line,869}]},<br />
               {gen_server,init_it,2,[{file,"gen_server.erl"},{line,2229}]},<br />
               {gen_server,init_it,6,[{file,"gen_server.erl"},{line,2184}]},<br />
               {proc_lib,init_p_do_apply,3,<br />
                         [{file,"proc_lib.erl"},{line,329}]}]},<br />
             {wings_sup,start,[normal,[]]}}<br />
    type: temporary<br />
<br />
=CRASH REPORT==== 14-Feb-2026::15:04:24.937727 ===<br />
  crasher:<br />
    initial call: application_master:init/3<br />
    pid: &lt;0.82.0&gt;<br />
    registered_name: []<br />
    exception exit: {{{error,<br />
                          {load_failed,<br />
                              "Failed to load NIF library /home/antonio/wings-2.4.1/lib/wx-2.4.3/priv/wxe_driver: 'libwx_gtk3u_gl-3.2.so.0: cannot open shared object file: No such file or directory'"}},<br />
                      [{wxe_server,start,1,<br />
                           [{file,"wxe_server.erl"},{line,66}]},<br />
                       {wx,new,1,[{file,"wx.erl"},{line,206}]},<br />
                       {wings_sup,init,1,[{file,"wings_sup.erl"},{line,78}]},<br />
                       {supervisor,init,1,<br />
                           [{file,"supervisor.erl"},{line,869}]},<br />
                       {gen_server,init_it,2,<br />
                           [{file,"gen_server.erl"},{line,2229}]},<br />
                       {gen_server,init_it,6,<br />
                           [{file,"gen_server.erl"},{line,2184}]},<br />
                       {proc_lib,init_p_do_apply,3,<br />
                           [{file,"proc_lib.erl"},{line,329}]}]},<br />
                     {wings_sup,start,[normal,[]]}}<br />
      in function  application_master:init/3 (application_master.erl, line 143)<br />
    ancestors: [application_controller,&lt;0.10.0&gt;]<br />
    message_queue_len: 1<br />
    messages: [{'EXIT',&lt;0.83.0&gt;,normal}]<br />
    links: [&lt;0.45.0&gt;]<br />
    dictionary: []<br />
    trap_exit: true<br />
    status: running<br />
    heap_size: 987<br />
    stack_size: 29<br />
    reductions: 137<br />
  neighbours:</code></div></div>What's wrong?<br />
Do I need something installed?<br />
Thank you in advance.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Added support for Instagram embedding.]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3195</link>
			<pubDate>Fri, 25 Jul 2025 19:36:20 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=10">micheus</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3195</guid>
			<description><![CDATA[It's not possible to share Instagram posts by using the tags <span style="font-family: Courier New;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">insta</span></span>. Just copy the post link and past it between the tag like:<br />
<span style="font-family: Courier New;" class="mycode_font">[<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">-</span>insta</span>]https://www.instagram.com/p/DB9OJbtPy7P/?img_index=1[<span style="font-weight: bold;" class="mycode_b">/insta</span>]</span> (without the '<span style="color: #E82A1F;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">-</span></span>')<br />
<br />
<iframe src="//www.instagram.com/p/DB9OJbtPy7P/embed" width="350" height="470" frameborder="0" scrolling="auto" allowtransparency="true" style="border: 1px #b2a998 solid; border-radius: 5px; box-shadow: 0px 0px 7px 0px rgba(106, 101, 91, 0.5); "></iframe>]]></description>
			<content:encoded><![CDATA[It's not possible to share Instagram posts by using the tags <span style="font-family: Courier New;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">insta</span></span>. Just copy the post link and past it between the tag like:<br />
<span style="font-family: Courier New;" class="mycode_font">[<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">-</span>insta</span>]https://www.instagram.com/p/DB9OJbtPy7P/?img_index=1[<span style="font-weight: bold;" class="mycode_b">/insta</span>]</span> (without the '<span style="color: #E82A1F;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">-</span></span>')<br />
<br />
<iframe src="//www.instagram.com/p/DB9OJbtPy7P/embed" width="350" height="470" frameborder="0" scrolling="auto" allowtransparency="true" style="border: 1px #b2a998 solid; border-radius: 5px; box-shadow: 0px 0px 7px 0px rgba(106, 101, 91, 0.5); "></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wings 2.4.1]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3183</link>
			<pubDate>Sat, 18 Jan 2025 11:55:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=33">dgud</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3183</guid>
			<description><![CDATA[<ul class="mycode_list"><li> Fixed the text location in the information line inside the Geometry<br />
  window which could be cut in Linux. Thanks to @thedæmon [micheus]<br />
</li>
<li>Fixed the autosave status which was kept "unsaved" after a Revert command<br />
  be used. Thanks to @jczd [micheus]<br />
</li>
<li>Fixed Russian translation [makaim]<br />
</li>
<li>Workaround Geometry window crash [micheus]<br />
</li>
<li>Fixed Duplicate Radial [micheus]<br />
</li>
<li>Fixed Pie Primitive [micheus]<br />
</li>
<li>Fixed autouv drag-n-drop [micheus]<br />
</li>
<li>Added new option to export camera in Collada exporter [micheus]<br />
</li>
</ul>
<br />
<br />
<br />
Thanks Micheus for all the bug fixes.]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list"><li> Fixed the text location in the information line inside the Geometry<br />
  window which could be cut in Linux. Thanks to @thedæmon [micheus]<br />
</li>
<li>Fixed the autosave status which was kept "unsaved" after a Revert command<br />
  be used. Thanks to @jczd [micheus]<br />
</li>
<li>Fixed Russian translation [makaim]<br />
</li>
<li>Workaround Geometry window crash [micheus]<br />
</li>
<li>Fixed Duplicate Radial [micheus]<br />
</li>
<li>Fixed Pie Primitive [micheus]<br />
</li>
<li>Fixed autouv drag-n-drop [micheus]<br />
</li>
<li>Added new option to export camera in Collada exporter [micheus]<br />
</li>
</ul>
<br />
<br />
<br />
Thanks Micheus for all the bug fixes.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[No rotation with middle mouse button]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3180</link>
			<pubDate>Tue, 03 Dec 2024 17:45:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=3350">3d_vitality</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3180</guid>
			<description><![CDATA[Hi,<br />
<br />
I had some problems with this befor 2.4, but after I installed 2.4 I can't longer use the middle mouse button (click &amp; hold) to rotate the object around. Nothing happen no matter what I choose in preferences for the camera action. <br />
Unfortunately this function is essential for me. Even with key combinations nothing worked....  surprisingly that behaviour is now the same also in my older wings installations (2.2.6.1, 2.2.9...)<br />
<br />
Anyone any ideas / hints on this? <br />
<br />
Thanks a lot in advance, Paul]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I had some problems with this befor 2.4, but after I installed 2.4 I can't longer use the middle mouse button (click &amp; hold) to rotate the object around. Nothing happen no matter what I choose in preferences for the camera action. <br />
Unfortunately this function is essential for me. Even with key combinations nothing worked....  surprisingly that behaviour is now the same also in my older wings installations (2.2.6.1, 2.2.9...)<br />
<br />
Anyone any ideas / hints on this? <br />
<br />
Thanks a lot in advance, Paul]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wings 2.4]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3173</link>
			<pubDate>Sun, 10 Nov 2024 12:04:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=33">dgud</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3173</guid>
			<description><![CDATA[Thanks to Edvard Blake and Micheus we have a new release:<br />
<br />
<ul class="mycode_list"><li> New FBX importer/exporter. [Edward Blake]<br />
</li>
<li> X3D/VRML Improvements, X3D JSON support.<br />
Fixed transparency, added gzip support. [Edward Blake]<br />
</li>
<li> Fixed popup menu location that could be shown out of screen. Thanks to Xavier<br />
Fixed the menu selection that was showing garbage. Thanks to sciroccorics [Micheus]<br />
</li>
<li> Improved hard-edges from vertex normals calculation when importing models. [dgud]<br />
</li>
<li> Added support for multiple textures in the AutoUV editor.<br />
The “Create Texture” option will be active over the selected tile which can<br />
be selected by holding the ALT key while clicking on the desired tile. [Micheus]<br />
</li>
<li> Added the new type “Pie” to the Cylinder primitive. [Micheus]<br />
</li>
<li> New AMF (additive manufacturing file) importer and exporter.<br />
and 3MF (3D manufacturing file) importer and exporter [Edward Blake]<br />
</li>
<li> New additions to AutoUV menus. [Micheus]<br />
Added the options Center, Center X and Center Y to the Align command<br />
Added the RMB option to Scale command to choose a reference point<br />
Added the RMB option to Rotate command to choose a reference point<br />
Added option to show the background texture in tiled mode<br />
</li>
<li> SVG: Added style sheet support. [Edward Blake]<br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[Thanks to Edvard Blake and Micheus we have a new release:<br />
<br />
<ul class="mycode_list"><li> New FBX importer/exporter. [Edward Blake]<br />
</li>
<li> X3D/VRML Improvements, X3D JSON support.<br />
Fixed transparency, added gzip support. [Edward Blake]<br />
</li>
<li> Fixed popup menu location that could be shown out of screen. Thanks to Xavier<br />
Fixed the menu selection that was showing garbage. Thanks to sciroccorics [Micheus]<br />
</li>
<li> Improved hard-edges from vertex normals calculation when importing models. [dgud]<br />
</li>
<li> Added support for multiple textures in the AutoUV editor.<br />
The “Create Texture” option will be active over the selected tile which can<br />
be selected by holding the ALT key while clicking on the desired tile. [Micheus]<br />
</li>
<li> Added the new type “Pie” to the Cylinder primitive. [Micheus]<br />
</li>
<li> New AMF (additive manufacturing file) importer and exporter.<br />
and 3MF (3D manufacturing file) importer and exporter [Edward Blake]<br />
</li>
<li> New additions to AutoUV menus. [Micheus]<br />
Added the options Center, Center X and Center Y to the Align command<br />
Added the RMB option to Scale command to choose a reference point<br />
Added the RMB option to Rotate command to choose a reference point<br />
Added option to show the background texture in tiled mode<br />
</li>
<li> SVG: Added style sheet support. [Edward Blake]<br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Happy Holidays!!]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3152</link>
			<pubDate>Thu, 21 Dec 2023 11:18:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=10">micheus</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3152</guid>
			<description><![CDATA[Hi Wings3D community.<br />
<br />
I wish you all the best for the next year and that you have a wonderful time with your beloved ones in this holiday season. <br />
<br />
<img src="https://img.freepik.com/free-vector/gradient-happy-holidays-horizontal-banner_23-2149193538.jpg" loading="lazy"  alt="[Image: gradient-happy-holidays-horizontal-banne...193538.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Hi Wings3D community.<br />
<br />
I wish you all the best for the next year and that you have a wonderful time with your beloved ones in this holiday season. <br />
<br />
<img src="https://img.freepik.com/free-vector/gradient-happy-holidays-horizontal-banner_23-2149193538.jpg" loading="lazy"  alt="[Image: gradient-happy-holidays-horizontal-banne...193538.jpg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wings 2.3]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3135</link>
			<pubDate>Mon, 09 Oct 2023 17:11:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=33">dgud</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3135</guid>
			<description><![CDATA[--- 2.3 --------------------------------------------<br />
<br />
- Added option to rotate the environment map. [micheus]<br />
<br />
- Fixed misplaced context menu in a multiple display setup. [micheus]<br />
<br />
- Fixed Align command in AutoUV editor that was not working properly. [micheus]<br />
<br />
- Added Proportional option to the Distribution command in AutoUV editor. [micheus]<br />
<br />
- Replaced the label 'Radial' by 'Radius' in Sphere primitive dialog.<br />
  Thanks to e.m.hobo for the suggestion. [micheus]<br />
<br />
- Fixed a crash when closing a window with the context menu active. Thanks to markie. [dgud]<br />
<br />
- Fixed a crash when renaming screenshots. Thanks to markie. [micheus]<br />
<br />
- Fixed the Connect RMB command that was entering in slide mode after no<br />
  connection has been done. [micheus]<br />
<br />
- Fixed a soft crash caused by selectiong MMB for Flow Connect command [micheus]<br />
<br />
- Fixed the Collapse command that was creating wrong topolgy in<br />
  face mode. Thanks to ptoing. [micheus]<br />
<br />
- Fixed NormalMap rendering, thanks Markie. [dgud]<br />
<br />
- Updated the splash screen image whth the one choosen in the contest.<br />
  Congrats to user chosetec. [micheus]<br />
<br />
- Fixed a crash which happened during start on some Intel GPUs when MSAA was<br />
  disabled in a PC setup. [Micheus]<br />
<br />
- Fixed the bind DELETE key after it has been unbound. Thanks to ptoing. [micheus]<br />
<br />
- Added more import and export features to palette window. Fixed right<br />
  click when outside palette square. Thanks tkbd and micheus for<br />
  suggestions and testing. [Edward Blake]<br />
<br />
- Fixed a division by zero crash in AutoUV when very tiny islands<br />
  exists. Thanks tkbd [micheus]<br />
<br />
- The file type in the file dialog now is in accordance with the glTF type<br />
  choosen in the option dialog. Thanks to markie [micheus]<br />
<br />
- Rewrote OpenGL window handling to make it work with EGL on linux,<br />
  and various other linux fixes. [dgud]<br />
<br />
- Fixed a bug in transparency rendering. [dgud]<br />
<br />
- Lots of improvements in various Importers/Exporters by Edward Blake.<br />
  Import DirectX (.x) files.<br />
  Added X3D export, adding X3D and VRML import.<br />
  SVG additions and improvments.<br />
  Added WMF and EMF path import plugin.<br />
  Improved Adode Postscript support.<br />
<br />
- The file type in the file dialog now is in accordance with the glTF type<br />
  choosen in the option dialog. Thanks to markie [micheus]<br />
<br />
- Added Bend command to AutoUV toolset. [micheus]<br />
<br />
- New primitive Oblong [micheus]<br />
<br />
- Fixed a crach in autouv when rotating a char with multiple edges selected. [micheus]<br />
<br />
- When objects and materials was including invalid charactes the .dae file<br />
  couldn't be imported by other applications. Thanks to Wҽɳԃιҽ Bʅαƈƙƚԋσɾɳ [micheus]<br />
<br />
- For the first time, there is a now separate Wings package<br />
  optimized for Macs with an M1 or M2 chip (Apple Silicon). [bjorng]<br />
<br />
- New Duplicate Radial command. [micheus]]]></description>
			<content:encoded><![CDATA[--- 2.3 --------------------------------------------<br />
<br />
- Added option to rotate the environment map. [micheus]<br />
<br />
- Fixed misplaced context menu in a multiple display setup. [micheus]<br />
<br />
- Fixed Align command in AutoUV editor that was not working properly. [micheus]<br />
<br />
- Added Proportional option to the Distribution command in AutoUV editor. [micheus]<br />
<br />
- Replaced the label 'Radial' by 'Radius' in Sphere primitive dialog.<br />
  Thanks to e.m.hobo for the suggestion. [micheus]<br />
<br />
- Fixed a crash when closing a window with the context menu active. Thanks to markie. [dgud]<br />
<br />
- Fixed a crash when renaming screenshots. Thanks to markie. [micheus]<br />
<br />
- Fixed the Connect RMB command that was entering in slide mode after no<br />
  connection has been done. [micheus]<br />
<br />
- Fixed a soft crash caused by selectiong MMB for Flow Connect command [micheus]<br />
<br />
- Fixed the Collapse command that was creating wrong topolgy in<br />
  face mode. Thanks to ptoing. [micheus]<br />
<br />
- Fixed NormalMap rendering, thanks Markie. [dgud]<br />
<br />
- Updated the splash screen image whth the one choosen in the contest.<br />
  Congrats to user chosetec. [micheus]<br />
<br />
- Fixed a crash which happened during start on some Intel GPUs when MSAA was<br />
  disabled in a PC setup. [Micheus]<br />
<br />
- Fixed the bind DELETE key after it has been unbound. Thanks to ptoing. [micheus]<br />
<br />
- Added more import and export features to palette window. Fixed right<br />
  click when outside palette square. Thanks tkbd and micheus for<br />
  suggestions and testing. [Edward Blake]<br />
<br />
- Fixed a division by zero crash in AutoUV when very tiny islands<br />
  exists. Thanks tkbd [micheus]<br />
<br />
- The file type in the file dialog now is in accordance with the glTF type<br />
  choosen in the option dialog. Thanks to markie [micheus]<br />
<br />
- Rewrote OpenGL window handling to make it work with EGL on linux,<br />
  and various other linux fixes. [dgud]<br />
<br />
- Fixed a bug in transparency rendering. [dgud]<br />
<br />
- Lots of improvements in various Importers/Exporters by Edward Blake.<br />
  Import DirectX (.x) files.<br />
  Added X3D export, adding X3D and VRML import.<br />
  SVG additions and improvments.<br />
  Added WMF and EMF path import plugin.<br />
  Improved Adode Postscript support.<br />
<br />
- The file type in the file dialog now is in accordance with the glTF type<br />
  choosen in the option dialog. Thanks to markie [micheus]<br />
<br />
- Added Bend command to AutoUV toolset. [micheus]<br />
<br />
- New primitive Oblong [micheus]<br />
<br />
- Fixed a crach in autouv when rotating a char with multiple edges selected. [micheus]<br />
<br />
- When objects and materials was including invalid charactes the .dae file<br />
  couldn't be imported by other applications. Thanks to Wҽɳԃιҽ Bʅαƈƙƚԋσɾɳ [micheus]<br />
<br />
- For the first time, there is a now separate Wings package<br />
  optimized for Macs with an M1 or M2 chip (Apple Silicon). [bjorng]<br />
<br />
- New Duplicate Radial command. [micheus]]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Forum updated]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3123</link>
			<pubDate>Mon, 07 Aug 2023 21:42:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=10">micheus</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3123</guid>
			<description><![CDATA[Hi there.<br />
<br />
We needed to make update to the forum - which I just did - and that resulted in changes of the forum look due the new theme we are using. There were some incompatibility with the old one which I didn't want to have to deal with (although there some issues in the administration area after the upgrade <img src="https://www.wings3d.com/forum/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_27" />).<br />
<br />
This theme should also looks better on smartphones.<br />
<br />
<br />
Please let me know if you face any problem by using it. (I hope this don't happen)<br />
<br />
<br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[Hi there.<br />
<br />
We needed to make update to the forum - which I just did - and that resulted in changes of the forum look due the new theme we are using. There were some incompatibility with the old one which I didn't want to have to deal with (although there some issues in the administration area after the upgrade <img src="https://www.wings3d.com/forum/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_27" />).<br />
<br />
This theme should also looks better on smartphones.<br />
<br />
<br />
Please let me know if you face any problem by using it. (I hope this don't happen)<br />
<br />
<br />
<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Interface suggestion]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3090</link>
			<pubDate>Mon, 20 Mar 2023 13:33:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=12274">e.m.hobo</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3090</guid>
			<description><![CDATA[I think it would be nice if you could select points and edges with the right mouse button that stay fixed and with the left mouse button the ones that you want to manipulate. The way it is now I seem to have to pull forward first and pull others back in place? Maybe I’m missing something, I don't know.<br />
<br />
In terms of the interface, I think it would be easier if in the main screen you have a button on the top right that opens the menu that you get when you now right click. When you’ve selected an object or points or edges, if you have a button in the bottom right for properties, that might be interesting also. If you have a menu and properties button, that opens up the range of your mouse buttons for manipulations.<br />
<br />
I don't know whether this is already possible, but it might be interesting:<br />
<br />
Say you start with a sphere with few polygons… Can you imagine you manipulate that and then based on continuous differentials you through the properties-menu can raise the number of polygons? That way you can draw at a low polygon resolution first and raise the number of polygons for the final product? If it’s about large surface areas that greatly reduces your processing time during initial image manipulation.<br />
<br />
And how about a split button? It could allow you to split edges, polygons, maybe even duplicate them when you split a point?]]></description>
			<content:encoded><![CDATA[I think it would be nice if you could select points and edges with the right mouse button that stay fixed and with the left mouse button the ones that you want to manipulate. The way it is now I seem to have to pull forward first and pull others back in place? Maybe I’m missing something, I don't know.<br />
<br />
In terms of the interface, I think it would be easier if in the main screen you have a button on the top right that opens the menu that you get when you now right click. When you’ve selected an object or points or edges, if you have a button in the bottom right for properties, that might be interesting also. If you have a menu and properties button, that opens up the range of your mouse buttons for manipulations.<br />
<br />
I don't know whether this is already possible, but it might be interesting:<br />
<br />
Say you start with a sphere with few polygons… Can you imagine you manipulate that and then based on continuous differentials you through the properties-menu can raise the number of polygons? That way you can draw at a low polygon resolution first and raise the number of polygons for the final product? If it’s about large surface areas that greatly reduces your processing time during initial image manipulation.<br />
<br />
And how about a split button? It could allow you to split edges, polygons, maybe even duplicate them when you split a point?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Unwrap Padding]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3076</link>
			<pubDate>Thu, 07 Jul 2022 22:19:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=25">J. Baker</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3076</guid>
			<description><![CDATA[It's been awhile but back to my favorite 3D modelling app.<br />
<br />
Anywho, is there an option for padding when unwrapping? Like a pixel or two between UV data.<br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[It's been awhile but back to my favorite 3D modelling app.<br />
<br />
Anywho, is there an option for padding when unwrapping? Like a pixel or two between UV data.<br />
<br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Modal windows with 2.2.9]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3074</link>
			<pubDate>Tue, 21 Jun 2022 11:05:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=5502">vershner</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3074</guid>
			<description><![CDATA[I have just moved from 2.2.6 to 2.2.9 and have run into a problem. I hope it's a bug and not a deliberate decision. <br />
Several windows have been made modal. This means I cannot rotate the view while the window is open. <br />
All the absolute command windows are affected, as well as the tab for numeric input windows. <br />
The UV mapping window is not affected. <br />
<br />
(64-bit stable release running on Windows server 2019)]]></description>
			<content:encoded><![CDATA[I have just moved from 2.2.6 to 2.2.9 and have run into a problem. I hope it's a bug and not a deliberate decision. <br />
Several windows have been made modal. This means I cannot rotate the view while the window is open. <br />
All the absolute command windows are affected, as well as the tab for numeric input windows. <br />
The UV mapping window is not affected. <br />
<br />
(64-bit stable release running on Windows server 2019)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I have two questions about wings 3D]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3070</link>
			<pubDate>Mon, 04 Apr 2022 21:03:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=9002">Gorgo</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3070</guid>
			<description><![CDATA[Hi, will wings3d ever come to ipad?<br />
<br />
We could really use something like this for ipad.<br />
<br />
Does wings3D have a feature or tool that creates base meshes like how zbrush has zspheres or something similar?]]></description>
			<content:encoded><![CDATA[Hi, will wings3d ever come to ipad?<br />
<br />
We could really use something like this for ipad.<br />
<br />
Does wings3D have a feature or tool that creates base meshes like how zbrush has zspheres or something similar?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wings3D 2.2.9 Release]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3063</link>
			<pubDate>Sun, 27 Feb 2022 09:41:37 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=33">dgud</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3063</guid>
			<description><![CDATA[- Drag and drop file feature was not importing files with uppercase file<br />
   extensions. Thanks to rgcotl at Discord. [micheus]<br />
- Fixed autouv crash in create_texture dialogs. [dgud]<br />
- Fixed marquee transparency on Linux. Thanks to Klim. [micheus]<br />
- Added zoom option to wings camera mode. [dgud]<br />
- Fixed material dialog crash. [micheus]<br />
- Updated geometry graph icons. [dgud]<br />
- Fixed startup crash. [dgud]<br />
- Fixed crash when creating menu. [dgud][/align]]]></description>
			<content:encoded><![CDATA[- Drag and drop file feature was not importing files with uppercase file<br />
   extensions. Thanks to rgcotl at Discord. [micheus]<br />
- Fixed autouv crash in create_texture dialogs. [dgud]<br />
- Fixed marquee transparency on Linux. Thanks to Klim. [micheus]<br />
- Added zoom option to wings camera mode. [dgud]<br />
- Fixed material dialog crash. [micheus]<br />
- Updated geometry graph icons. [dgud]<br />
- Fixed startup crash. [dgud]<br />
- Fixed crash when creating menu. [dgud][/align]]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wings3D 2.2.8 Release]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3053</link>
			<pubDate>Sun, 16 Jan 2022 14:41:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=33">dgud</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3053</guid>
			<description><![CDATA[Built linux for ubuntu 20.04 (but can't test so please confirm if works).<br />
<br />
Reports any bugs or crashes not many changes in this list,<br />
 but many changes under the hood.<br />
<br />
--- 2.2.8 --------------------------------------------<br />
<br />
- Fixed a crash caused by checking image name. Thanks to rgcotl (at Discord) [micheus]<br />
<br />
- Rewrote grid drawing. [dgud]<br />
<br />
- Fixed pale colors for materials and vertex colors. [dgud]<br />
<br />
- New splash screen image. Congrats to Hank. [micheus]<br />
<br />
- Uses Erlang/OTP-24 in pre-built versions, which should give a performance boost. [dgud]<br />
<br />
- The material properties for plugins are now accessed by choosing the<br />
  plugin name in a drop-down list and clicking on the "Edit..." button. [micheus]<br />
<br />
- Yafaray fixes:<br />
-- Fixed Yafaray issues in both Material and Option dialogs. Thanks to oort [micheus]<br />
-- Fixed the remaining non-latin characters handling in order to prevent<br />
     further crashes in Yafaray exporter. Thanks to tkbd. [Micheus]<br />
-- Small fixes to Yafaray plugin. Thanks to oort. [micheus]<br />
<br />
<hr class="mycode_hr" />
<span style="color: #FF0000;" class="mycode_color">For <span style="font-weight: bold;" class="mycode_b">Linux</span> users</span>: A dependence library may need to be installed in case it was not yet. Check this thread: <a href="http://www.wings3d.com/forum/showthread.php?tid=3055" target="_blank" rel="noopener" class="mycode_url">Wings3D crashes when starting on Linux</a>]]></description>
			<content:encoded><![CDATA[Built linux for ubuntu 20.04 (but can't test so please confirm if works).<br />
<br />
Reports any bugs or crashes not many changes in this list,<br />
 but many changes under the hood.<br />
<br />
--- 2.2.8 --------------------------------------------<br />
<br />
- Fixed a crash caused by checking image name. Thanks to rgcotl (at Discord) [micheus]<br />
<br />
- Rewrote grid drawing. [dgud]<br />
<br />
- Fixed pale colors for materials and vertex colors. [dgud]<br />
<br />
- New splash screen image. Congrats to Hank. [micheus]<br />
<br />
- Uses Erlang/OTP-24 in pre-built versions, which should give a performance boost. [dgud]<br />
<br />
- The material properties for plugins are now accessed by choosing the<br />
  plugin name in a drop-down list and clicking on the "Edit..." button. [micheus]<br />
<br />
- Yafaray fixes:<br />
-- Fixed Yafaray issues in both Material and Option dialogs. Thanks to oort [micheus]<br />
-- Fixed the remaining non-latin characters handling in order to prevent<br />
     further crashes in Yafaray exporter. Thanks to tkbd. [Micheus]<br />
-- Small fixes to Yafaray plugin. Thanks to oort. [micheus]<br />
<br />
<hr class="mycode_hr" />
<span style="color: #FF0000;" class="mycode_color">For <span style="font-weight: bold;" class="mycode_b">Linux</span> users</span>: A dependence library may need to be installed in case it was not yet. Check this thread: <a href="http://www.wings3d.com/forum/showthread.php?tid=3055" target="_blank" rel="noopener" class="mycode_url">Wings3D crashes when starting on Linux</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Happy New Year "Wingers"!]]></title>
			<link>https://www.wings3d.com/forum/showthread.php?tid=3052</link>
			<pubDate>Sun, 02 Jan 2022 02:41:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.wings3d.com/forum/member.php?action=profile&uid=10">micheus</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.wings3d.com/forum/showthread.php?tid=3052</guid>
			<description><![CDATA[I wish you a wonderful year.<br />
Let's do our best to make it better than the previous one.]]></description>
			<content:encoded><![CDATA[I wish you a wonderful year.<br />
Let's do our best to make it better than the previous one.]]></content:encoded>
		</item>
	</channel>
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