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Viewport Y-offset - how to find it? - Printable Version +- Wings 3D Development Forum (http://www.wings3d.com/forum) +-- Forum: Wings 3D (/forumdisplay.php?fid=1) +--- Forum: Programming (/forumdisplay.php?fid=7) +--- Thread: Viewport Y-offset - how to find it? (/showthread.php?tid=298) |
Viewport Y-offset - how to find it? - micheus - 04-27-2013 09:41 AM I need to make my own "vertex select" routine for a new plugin. So, I create some functions based on those already existent in Wings. The find_vertex converts the 3D coordinate into 2D (viewport coordinates). The problem is that I'm always getting the Y coordinated with an offset of 75px. This is exactly the height used by title bar+menu bar+button bar by using only the default Geom window. ![]() I couldn't find the "magic" at Wings3d code. Can someone help me? Code: ...RE: Viewport Y-offset - how to find it? - micheus - 04-28-2013 04:24 AM Well, after lot of tries I found it... I added the call to global2local function: Code: find_vertex(Vs, X, Y, {_,_,{_,_,W,H}}=Trans) ->RE: Viewport Y-offset - how to find it? - bmulder - 03-18-2014 06:37 PM Viewport Y-offset Thanks guys.I went surfing the net blue for this information till a friend advised my to try wings3d.com. Will give code it a try a give feedback |