Thanks maker.
It works fine for white light. Also, it can be used only with POV-Ray v3.7 which supports emission color in finish session.
But, it's really an option for that version.
In order to answer some oort's questions I was trying to produce this yafaray image (ref. http://www.yafaray.org/documentation/userguide/objects):
[img=250x250 link=http://www.yafaray.org/sites/default/files/images/tutorials/guide/meshlightBI.png]https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcSIfiyJydvC-nEw-m_cWMADS1lXjO-RU6P-tA[/img]
By using your changes I could only reach this:
It was necessary to decrease material pigment color and increase the finish emission color, otherwise the object becomes white.
I tried many settings, but the floor illumination is much better in yafaray.
If someone wants to play around with these scenes they can be found here
It works fine for white light. Also, it can be used only with POV-Ray v3.7 which supports emission color in finish session.
But, it's really an option for that version.
In order to answer some oort's questions I was trying to produce this yafaray image (ref. http://www.yafaray.org/documentation/userguide/objects):
[img=250x250 link=http://www.yafaray.org/sites/default/files/images/tutorials/guide/meshlightBI.png]https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcSIfiyJydvC-nEw-m_cWMADS1lXjO-RU6P-tA[/img]
By using your changes I could only reach this:
It was necessary to decrease material pigment color and increase the finish emission color, otherwise the object becomes white.
I tried many settings, but the floor illumination is much better in yafaray.
If someone wants to play around with these scenes they can be found here