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A new release
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04-12-2014, 02:56 PM
(This post was last modified: 04-12-2014 03:00 PM by oort.)
Post: #31
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RE: A new release
I just tested the latest and autosave is saving the file in the same folder as preferences.txt without any problem...
Edit: I posted an issue but just realized I had opened the wrong version of Wings3D... ![]() It seems to be working perfectly now. Micheaus, Thanks for all the great new additions to Wings3D. ![]() oort |
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04-13-2014, 07:50 AM
Post: #32
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RE: A new release
Fonte I have fixed the crash/hanging as well,
so the Message box doesn't crash so it should not crash anymore. even if you point to a read only dir. Nemya I do not have access to 32b linux.. Oki will tag and make the release, thanks for the testing and debugging guys |
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04-13-2014, 12:47 PM
(This post was last modified: 04-13-2014 12:49 PM by Fonte Boa.)
Post: #33
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RE: A new release
Dgud, thank you for fix that crash and for the new development release: i've just downloaded and installed it. Thanks, Micheus, for all your work.
http://www.wings3d.com/?page_id=84 __________________________________ http://www.youtube.com/wings3dchannel http://www.facebook.com/wings3dchannel |
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04-16-2014, 05:17 AM
Post: #34
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RE: A new release
I just tried downloading the 64-bit Windows development version and it is claiming to still be 1.5.2. All the other development releases seem to be 1.5.3. Is there no 64-bit?
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04-16-2014, 05:21 AM
Post: #35
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RE: A new release
For me wings.com/download/development/ windows 64 downloads wings-x64-1.5.3
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04-16-2014, 05:34 AM
(This post was last modified: 04-16-2014 05:38 AM by MikeJ.)
Post: #36
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RE: A new release
Weird. For me 1.5.2 comes up. But every other dev build comes up with 1.5.3. Anyway I went directly to Sourceforge to get it.
In fact the link resolves to: http://sourceforge.net/projects/wings/fi...e/download Update: It's Firefox causing the issue. IE goes to 1.5.3 correctly. Not sure why Firefox won't update to the new link. |
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05-16-2014, 10:17 AM
(This post was last modified: 05-17-2014 04:37 AM by garyphillips.)
Post: #37
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06-17-2014, 09:58 AM
Post: #38
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RE: A new release
I've been rewriting the hemispherical viewport shader to render normal maps with specular reflections which can be controlled through the material settings. Right now I'm trying put in a specular map but cannot find out by what name it is exposed as sampler2D to GLSL, i.e. GlossMap, SpecularMap,
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06-18-2014, 02:35 PM
Post: #39
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RE: A new release
They are never sent to the shader, you will have add that wings code, see what changes
I did when adding bump/normal map support, it is in the commit log. gitk is good :-) |
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06-18-2014, 09:59 PM
Post: #40
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RE: A new release
I'm pretty excited about this. Looking forward to seeing what you come up with, Rattle
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