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Pacific rim
Kaiju - Mutawore

Modeled and textured in wings

http://www.deviantart.com/art/Ka-415744615

all images link:
http://imageshack.us/g/1/10420658/
The modelling is quite good... the texturing is in need of some more work, however. So as it is makes the creature look very flat... its body parts are difficultly discernible. A less dark colored texture, some carefully put bump maps and some variations on texture's colors may help. A better staging too is important... better lighting of the scene would enhance the feel of depth in the scene's space, for example.

Btw, which renderer did you use for making the wire render?
(11-25-2013, 09:37 PM)Dimitri Wrote: [ -> ]which renderer did you use for making the wire render?
From this other rendered image I believe he has used Kerkythea (also free).
(11-25-2013, 09:37 PM)Dimitri Wrote: [ -> ]The modelling is quite good... the texturing is in need of some more work, however. So as it is makes the creature look very flat... its body parts are difficultly discernible. A less dark colored texture, some carefully put bump maps and some variations on texture's colors may help. A better staging too is important... better lighting of the scene would enhance the feel of depth in the scene's space, for example.

Btw, which renderer did you use for making the wire render?

Hello Dimitri
Textured model took me 3 hours + render.
So it was enough to quickly.
I made this new texture:
in the normal map I am a beginner because look worse


mutawore 2b


mutawore 2a
nice one Smile
The new textures and renders are much better...
(11-26-2013, 11:00 PM)Dimitri Wrote: [ -> ]The new textures and renders are much better...

Thanks for help Dimitri
Thanks for all comments for all Smile