Wings 3D Development Forum

Full Version: Wings Snapshot
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7
optigon,
Push/Pull does sound better... Smile

Micheus,
Somehow I missed that in post #35...Blush Looks better this way... Smile

LMB alone Pulls the mesh up testing on a grid primitive and with Ctrl the mesh is flattened???

Glad to test it,
oort
(12-19-2012, 03:08 AM)oort Wrote: [ -> ]LMB alone Pulls the mesh up testing on a grid primitive and with Ctrl the mesh is flattened???
My turn: Blush
I already edited the post (bad translation on my side)
I meant to say that even though it sounds better, the functionality is better as lmb=pull and lmb+ctrl=push.
So even though it seemed backwards, it really wasn't.

Maybe it doesn't matter.
Maybe what I said wasn't clear either??? Smile Yes, the functionality is better as lmb=pull and lmb+ctrl=push. I was speaking of changing how it is listed/displayed in the menu.

Thanks,
oort
Somehow I feel it is the result that people go by not the menu description.
I am sure you are right. Leave it to me to find some obscure thing to point out... Smile

oort
Well then let's forget about what sounds nice and call it what it is Smile

Pull/Push
(12-20-2012, 02:53 AM)optigon Wrote: [ -> ]Well then let's forget about what sounds nice and call it what it is Smile
Pull/Push
Done! (git pull request)
How about, Subtractive / Additive Gravitational Force ?

Yes? No?

Anyone? Anyone at all?!

^_^
I found an horrible bug in the current snapshot.

If an object is being visualized with Quick Smoothed Preview (Shift+Tab) and you perform any Tweak operation on it, Quick Smoothed Preview automatically turns off..... Really terrible....

In the video i compare the same Tweak operations between 1.4 release and 1.5.pre1 release to demonstrate the problem.

Could you please fix this?
I thank you in advance.

http://www.youtube.com/watch?v=0zH1K9xdE...e=youtu.be



-----------------------



EDIT

Sorry, there isnt really a bug about this in last snapshot. The reason of that problem, Micheus, is the wings_tweak.beam file you distributed to be tested at http://www.wings3d.com/forum/showthread....815#pid815
Can you give a look there to know what is going on?
Pages: 1 2 3 4 5 6 7